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* video_core/gpu: Create threads separately from initializationLioncash2019-04-121-1/+5
| | | | | | | | | Like with CPU emulation, we generally don't want to fire off the threads immediately after the relevant classes are initialized, we want to do this after all necessary data is done loading first. This splits the thread creation into its own interface member function to allow controlling when these threads in particular get created.
* gpu_thread: Improve synchronization by using CoreTiming.bunnei2019-04-021-1/+1
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* gpu: Use host address for caching instead of guest address.bunnei2019-03-151-3/+3
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* gpu: Refactor a/synchronous implementations into their own classes.bunnei2019-03-071-0/+37