Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Core: Wait for GPU to be idle before shutting down. | Fernando Sahmkow | 2019-10-05 | 1 | -0/+4 |
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* | gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig | ReinUsesLisp | 2019-08-21 | 1 | -3/+2 |
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* | GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware | Fernando Sahmkow | 2019-07-05 | 1 | -2/+2 |
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* | nv_host_ctrl: Make Sync GPU variant always return synced result. | Fernando Sahmkow | 2019-07-05 | 1 | -1/+1 |
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* | Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts | Fernando Sahmkow | 2019-07-05 | 1 | -0/+7 |
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* | video_core/gpu: Create threads separately from initialization | Lioncash | 2019-04-12 | 1 | -1/+5 |
| | | | | | | | | | Like with CPU emulation, we generally don't want to fire off the threads immediately after the relevant classes are initialized, we want to do this after all necessary data is done loading first. This splits the thread creation into its own interface member function to allow controlling when these threads in particular get created. | ||||
* | gpu_thread: Improve synchronization by using CoreTiming. | bunnei | 2019-04-02 | 1 | -1/+1 |
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* | gpu: Use host address for caching instead of guest address. | bunnei | 2019-03-15 | 1 | -3/+3 |
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* | gpu: Refactor a/synchronous implementations into their own classes. | bunnei | 2019-03-07 | 1 | -0/+37 |