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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
video_core
/
gpu_thread.h
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Author
Age
Files
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*
Core: Wait for GPU to be idle before shutting down.
Fernando Sahmkow
2019-10-05
1
-0
/
+3
*
GPU_Async: Correct fences, display events and more.
Fernando Sahmkow
2019-10-05
1
-6
/
+0
*
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
2019-08-21
1
-2
/
+1
*
gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.
Fernando Sahmkow
2019-07-05
1
-32
/
+0
*
Merge pull request #2467 from lioncash/move
Hexagon12
2019-05-19
1
-6
/
+0
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\
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*
video_core/gpu_thread: Remove redundant copy constructor for CommandDataContainer
Lioncash
2019-05-14
1
-6
/
+0
*
|
yuzu: Remove explicit types from locks where applicable
Lioncash
2019-05-14
1
-1
/
+1
|
/
*
video_core/gpu: Create threads separately from initialization
Lioncash
2019-04-12
1
-2
/
+4
*
gpu_thread: Improve synchronization by using CoreTiming.
bunnei
2019-04-02
1
-40
/
+31
*
general: Use deducation guides for std::lock_guard and std::unique_lock
Lioncash
2019-04-01
1
-6
/
+6
*
gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
Lioncash
2019-03-27
1
-3
/
+0
*
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
1
-40
/
+92
*
video_core/gpu_thread: Remove unimplemented WaitForIdle function prototype
Lioncash
2019-03-07
1
-3
/
+0
*
video_core/gpu_thread: Amend constructor initializer list order
Lioncash
2019-03-07
1
-2
/
+2
*
gpu_thread: Fix deadlock with threading idle state check.
bunnei
2019-03-07
1
-3
/
+4
*
gpu: Move command processing to another thread.
bunnei
2019-03-07
1
-0
/
+135