Commit message (Expand) | Author | Age | Files | Lines | |
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* | Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan | Marshall Mohror | 2021-11-16 | 1 | -0/+130 |
* | Renderers: Unify post processing filter shaders | ameerj | 2021-11-16 | 1 | -135/+0 |
* | Renderer: Implement Bicubic and ScaleForce filters. | Fernando Sahmkow | 2021-11-16 | 1 | -0/+135 |