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path: root/src/video_core/host_shaders (follow)
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* renderer_opengl: Swizzle BGR textures on copyameerj2021-03-042-0/+16
* video_core: Reimplement the buffer cacheReinUsesLisp2021-02-133-30/+8
* video_core: host_shaders: Don't pass --quiet to glslangValidator if unavailablelat9nq2021-02-021-1/+19
* host_shaders/cmake: Pass --quiet to glslang to keep it quietReinUsesLisp2021-01-241-1/+1
* host_shaders: Add Vulkan assembler compute shadersReinUsesLisp2020-12-304-0/+96
* host_shaders: Add helper to blit depth stencil fragment shaderReinUsesLisp2020-12-302-0/+17
* host_shaders: Add texture color blit fragment shaderReinUsesLisp2020-12-302-0/+15
* host_shaders: Add shaders to present to the swapchainReinUsesLisp2020-12-303-0/+36
* host_shaders: Add shaders to convert between depth and color imagesReinUsesLisp2020-12-303-0/+28
* host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8ReinUsesLisp2020-12-302-0/+71
* host_shaders: Add shader to render a full screen triangleReinUsesLisp2020-12-302-0/+30
* host_shaders: Add pitch linear upload compute shaderReinUsesLisp2020-12-302-0/+87
* host_shaders: Add block linear upload compute shadersReinUsesLisp2020-12-303-0/+249
* host_shaders: Add copyright headers to OpenGL present shadersReinUsesLisp2020-12-302-0/+8
* video_core/host_shaders: Add support for prebuilt SPIR-V shadersReinUsesLisp2020-12-301-16/+37
* video_core: Fix instances where msbuild always regenerated host shadersReinUsesLisp2020-09-242-12/+7
* video_core/host_shaders: Add CMake integration for string shadersReinUsesLisp2020-08-245-0/+97