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* VideoCore: Unify interface to OpenGL and SW rasterizersYuri Kunde Schlesner2015-12-081-45/+0
| | | | | | This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations.
* VideoCore: Rename HWRasterizer methods to be less confusingYuri Kunde Schlesner2015-12-071-5/+5
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* GPU: Refactor "VertexShader" namespace to "Shader".bunnei2015-08-151-4/+4
| | | | - Also renames "vertex_shader.*" to "shader_interpreter.*"
* Core: Cleanup hw includes.Emmanuel Gil Peyrot2015-06-281-2/+7
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* OpenGL renderertfarley2015-05-231-0/+40