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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
/
memory_manager.cpp
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Author
Age
Files
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*
Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
video_core/memory_manager: Mark IsBlockContinuous() as a const member function
Lioncash
2019-05-10
1
-2
/
+2
*
video_core/memory_manager: Default the destructor within the cpp file
Lioncash
2019-05-10
1
-0
/
+2
*
make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages.
Fernando Sahmkow
2019-04-20
1
-4
/
+12
*
Implement IsBlockContinous
Fernando Sahmkow
2019-04-17
1
-0
/
+8
*
Document unsafe versions and add BlockCopyUnsafe
Fernando Sahmkow
2019-04-16
1
-5
/
+13
*
Use ReadBlockUnsafe on TIC and TSC reading
Fernando Sahmkow
2019-04-16
1
-0
/
+2
*
GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe
Fernando Sahmkow
2019-04-16
1
-0
/
+32
*
memory_manager: Improved implementation of read/write/copy block.
bunnei
2019-04-06
1
-10
/
+77
*
video_core/memory_manager: Make Read() a const qualified member function
Lioncash
2019-04-06
1
-5
/
+5
*
video_core/memory_manager: Make ReadBlock() a const qualifier member function
Lioncash
2019-04-06
1
-1
/
+1
*
video_core/memory_manager: Add a const qualified variant of GetPointer()
Lioncash
2019-04-06
1
-2
/
+16
*
video_core/memory_manager: Make FindFreeRegion() a const member function
Lioncash
2019-04-06
1
-9
/
+10
*
video_core/memory_manager: Make GpuToCpuAddress() a const member function
Lioncash
2019-04-06
1
-2
/
+2
*
memory_manager: Cleanup FindFreeRegion.
bunnei
2019-03-21
1
-10
/
+4
*
memory_manager: Use Common::AlignUp in public interface as needed.
bunnei
2019-03-21
1
-11
/
+22
*
memory_manager: Bug fixes and further cleanup.
bunnei
2019-03-21
1
-66
/
+65
*
memory_manager: Add protections for invalid GPU addresses.
bunnei
2019-03-21
1
-15
/
+35
*
gpu: Rewrite virtual memory manager using PageTable.
bunnei
2019-03-21
1
-134
/
+338
*
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
2019-03-16
1
-9
/
+46
*
memory_manager: Check for reserved page status
ReinUsesLisp
2019-02-03
1
-1
/
+2
*
memory_manager: Do not allow 0 to be a valid GPUVAddr.
bunnei
2018-11-23
1
-0
/
+7
*
memory_manager: Do not MapBufferEx over already in use memory.
bunnei
2018-11-01
1
-27
/
+48
*
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-4
/
+4
*
memory_manager: Add a method for querying the end of a mapped GPU region.
bunnei
2018-10-16
1
-0
/
+10
*
video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
Lioncash
2018-07-24
1
-3
/
+1
*
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
Lioncash
2018-07-24
1
-11
/
+21
*
GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.
Subv
2018-07-02
1
-2
/
+2
*
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
Subv
2018-05-20
1
-0
/
+19
*
memory_manager: Add implement CpuToGpuAddress.
bunnei
2018-04-24
1
-0
/
+17
*
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
1
-1
/
+6
*
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-24
1
-36
/
+36
*
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Subv
2018-04-23
1
-33
/
+20
*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-12
1
-0
/
+110