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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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video_core
/
renderer_base.cpp
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Author
Age
Files
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*
renderers: Add explicit invert_y bool to screenshot callback
ameerj
2021-07-29
1
-1
/
+1
*
renderer_base: Removed redundant settings
ameerj
2021-07-24
1
-3
/
+0
*
general: Rename "Frame Limit" references to "Speed Limit"
ameerj
2021-07-24
1
-1
/
+1
*
common: Move settings to common from core.
bunnei
2021-04-15
1
-1
/
+1
*
video_core: Initialize renderer with a GPU
ReinUsesLisp
2020-08-22
1
-1
/
+3
*
configuration: implement per-game configurations (#4098)
lat9nq
2020-07-10
1
-1
/
+1
*
video_core/engines: Remove unnecessary includes
Lioncash
2019-03-06
1
-0
/
+1
*
yuzu, video_core: Screenshot functionality
zhupengfei
2018-12-18
1
-0
/
+12
*
video_core/renderer_base: Remove GL include from the renderer base class files
Lioncash
2018-11-13
1
-1
/
+0
*
Port Citra #4047 & #4052: add change background color support
tech4me
2018-09-09
1
-0
/
+1
*
Merge pull request #840 from FearlessTobi/port-3353
bunnei
2018-08-22
1
-1
/
+1
|
\
|
*
Port #3353 from Citra
fearlessTobi
2018-08-21
1
-1
/
+1
*
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renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves
Lioncash
2018-08-21
1
-8
/
+0
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/
*
core: Namespace EmuWindow
Lioncash
2018-08-12
1
-1
/
+1
*
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
2018-08-11
1
-4
/
+15
*
video_core: Eliminate the g_renderer global variable
Lioncash
2018-08-04
1
-0
/
+4
*
video_core: Make global EmuWindow instance part of the base renderer class
Lioncash
2018-08-02
1
-3
/
+11
*
renderer: Create rasterizer and cleanup.
bunnei
2018-03-23
1
-1
/
+6
*
Remove references to PICA and rasterizers in video_core
James Rowe
2018-01-13
1
-14
/
+1
*
VideoCore: Move software rasterizer files to sub-directory
Yuri Kunde Schlesner
2017-02-13
1
-1
/
+1
*
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
1
-1
/
+1
*
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-21
1
-2
/
+1
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
1
-2
/
+2
*
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-30
1
-2
/
+1
*
HWRasterizer: Texture forwarding
tfarley
2016-04-21
1
-2
/
+0
*
Common: Remove Common::make_unique, use std::make_unique
MerryMage
2016-04-05
1
-4
/
+2
*
VideoCore: Sync state after changing rasterizers
Yuri Kunde Schlesner
2015-12-21
1
-0
/
+1
*
VideoCore: Unify interface to OpenGL and SW rasterizers
Yuri Kunde Schlesner
2015-12-08
1
-0
/
+28