index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_base.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves
Lioncash
2018-08-21
1
-8
/
+0
*
core: Namespace EmuWindow
Lioncash
2018-08-12
1
-1
/
+1
*
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
2018-08-11
1
-4
/
+15
*
video_core: Eliminate the g_renderer global variable
Lioncash
2018-08-04
1
-0
/
+4
*
video_core: Make global EmuWindow instance part of the base renderer class
Lioncash
2018-08-02
1
-3
/
+11
*
renderer: Create rasterizer and cleanup.
bunnei
2018-03-23
1
-1
/
+6
*
Remove references to PICA and rasterizers in video_core
James Rowe
2018-01-13
1
-14
/
+1
*
VideoCore: Move software rasterizer files to sub-directory
Yuri Kunde Schlesner
2017-02-13
1
-1
/
+1
*
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
1
-1
/
+1
*
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-21
1
-2
/
+1
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
1
-2
/
+2
*
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-30
1
-2
/
+1
*
HWRasterizer: Texture forwarding
tfarley
2016-04-21
1
-2
/
+0
*
Common: Remove Common::make_unique, use std::make_unique
MerryMage
2016-04-05
1
-4
/
+2
*
VideoCore: Sync state after changing rasterizers
Yuri Kunde Schlesner
2015-12-21
1
-0
/
+1
*
VideoCore: Unify interface to OpenGL and SW rasterizers
Yuri Kunde Schlesner
2015-12-08
1
-0
/
+28