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path: root/src/video_core/renderer_opengl/gl_compute_pipeline.cpp (follow)
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader, video_core: Fix GCC build errorsameerj2021-11-161-3/+0
* shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp2021-11-161-7/+14
* shader: Properly blacklist and scale image loadsReinUsesLisp2021-11-161-1/+1
* texture_cache: Add getter to query if image view is rescaledReinUsesLisp2021-11-161-2/+1
* glsl/glasm: Pass and use scaling parameters in shadersReinUsesLisp2021-11-161-7/+16
* gl_compute_pipeline: Add downscale factor to shader uniformsameerj2021-11-161-0/+9
* texture_cache: Simplify image view queries and blacklistingReinUsesLisp2021-11-161-15/+21
* opengl: Use Shader::NumDescriptors when possibleReinUsesLisp2021-11-161-14/+5
* renderer_opengl: Use ARB_separate_shader_objectsReinUsesLisp2021-07-231-7/+3
* video_core: Enable GL SPIR-V shaderslat9nq2021-07-231-4/+13
* gl_shader_cache: Remove const from pipeline source argumentsameerj2021-07-231-1/+1
* gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructorameerj2021-07-231-3/+10
* gl_texture_cache: Create image storage viewsReinUsesLisp2021-07-231-1/+4
* buffer_cache: Reduce uniform buffer size from shader usageReinUsesLisp2021-07-231-1/+3
* glasm: Use storage buffers instead of global memory when possibleReinUsesLisp2021-07-231-16/+26
* gl_shader_cache: Rename Program abstractions into PipelineReinUsesLisp2021-07-231-0/+182