Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | gl_shader_gen: Support vertical/horizontal viewport flipping. (#347) | bunnei | 2018-04-18 | 1 | -3/+2 |
* | GPU: Don't use explicit binding points when uploading the constbuffers to opengl. | Subv | 2018-04-15 | 1 | -0/+11 |
* | shaders: Expose hints about used const buffers. | bunnei | 2018-04-15 | 1 | -13/+28 |
* | GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs. | Subv | 2018-04-15 | 1 | -4/+3 |
* | shaders: Add NumTextureSamplers const, remove unused #pragma. | bunnei | 2018-04-15 | 1 | -0/+3 |
* | gl_shader_manager: Cleanup and consolidate uniform handling. | bunnei | 2018-04-14 | 1 | -22/+9 |
* | renderer_opengl: Add gl_shader_manager class. | bunnei | 2018-04-14 | 1 | -0/+161 |