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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
/
maxwell_to_gl.h
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Author
Age
Files
Lines
*
Implemented Depth Compare and Shadow Samplers
FernandoS27
2018-10-06
1
-0
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+25
*
gl_rasterizer: Implement stencil test.
bunnei
2018-08-23
1
-0
/
+24
*
renderer_opengl: Namespace OpenGL code
Lioncash
2018-08-22
1
-0
/
+3
*
Merge pull request #1154 from OatmealDome/topology-lines
bunnei
2018-08-22
1
-0
/
+2
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*
maxwell_to_gl: Implement PrimitiveTopology::Lines
OatmealDome
2018-08-22
1
-0
/
+2
*
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GPU: Implemented the logic op functionality of the GPU.
Subv
2018-08-21
1
-0
/
+40
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/
*
Added WrapMode MirrorOnceClampToEdge
David Marcec
2018-08-18
1
-0
/
+2
*
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
bunnei
2018-08-15
1
-5
/
+20
*
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
bunnei
2018-08-13
1
-0
/
+1
*
maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
bunnei
2018-08-13
1
-0
/
+2
*
GPU/Maxwell3D: Implemented an alternative set of blend factors.
Subv
2018-08-12
1
-0
/
+19
*
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
bunnei
2018-08-10
1
-0
/
+1
*
maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.
bunnei
2018-08-10
1
-0
/
+2
*
maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.
bunnei
2018-08-09
1
-0
/
+1
*
maxwell_to_gl: Implement PrimitiveTopology::Points.
bunnei
2018-08-09
1
-0
/
+2
*
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
bunnei
2018-08-08
1
-0
/
+1
*
Merge pull request #796 from bunnei/gl-uint
bunnei
2018-07-24
1
-0
/
+3
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*
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
bunnei
2018-07-24
1
-0
/
+3
*
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maxwell_to_gl: Implement Texture::WrapMode::Border.
bunnei
2018-07-24
1
-0
/
+2
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/
*
GPU: Allow using the old NV04 values for the depth test function.
Subv
2018-07-05
1
-0
/
+8
*
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
Subv
2018-07-04
1
-0
/
+8
*
Update clang format
James Rowe
2018-07-03
1
-3
/
+2
*
Rename logging macro back to LOG_*
James Rowe
2018-07-03
1
-13
/
+13
*
MaxwellToGL: Added conversion functions for depth test and cull mode.
Subv
2018-07-02
1
-0
/
+50
*
GPU: Support changing the texture swizzles for Maxwell textures.
Subv
2018-06-07
1
-0
/
+21
*
maxwell_to_gl: Implement WrapMode Mirror.
bunnei
2018-06-06
1
-0
/
+2
*
maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
bunnei
2018-04-29
1
-0
/
+12
*
renderer_opengl: Implement BlendEquation and BlendFunc.
bunnei
2018-04-18
1
-0
/
+64
*
Merge pull request #343 from Subv/tex_wrap_4
bunnei
2018-04-17
1
-0
/
+7
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*
MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).
Subv
2018-04-17
1
-0
/
+2
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*
MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
Subv
2018-04-17
1
-0
/
+5
*
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gl_rendering: Use NGLOG* for changed code.
bunnei
2018-04-17
1
-7
/
+8
*
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gl_rasterizer: Implement indexed vertex mode.
bunnei
2018-04-17
1
-1
/
+15
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/
*
maxwell_to_gl: Add a few types, etc.
bunnei
2018-04-14
1
-0
/
+10
*
GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL.
Subv
2018-04-07
1
-0
/
+23
*
gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.
bunnei
2018-03-27
1
-0
/
+10
*
maxwel_to_gl: Fix string formatting in log statements.
bunnei
2018-03-27
1
-2
/
+2
*
maxwell_to_gl: Add module and function for decoding VertexType.
bunnei
2018-03-27
1
-0
/
+40