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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
/
video_core
/
renderer_opengl
/
renderer_opengl.cpp
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Author
Age
Files
Lines
*
core: Move emu_window and key_map into core
MerryMage
2016-12-23
1
-1
/
+1
*
Add default hotkey to swap primary screens.
James Rowe
2016-11-05
1
-3
/
+2
*
Support additional screen layouts.
James Rowe
2016-11-05
1
-6
/
+12
*
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
1
-1
/
+1
*
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-21
1
-5
/
+1
*
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-19
1
-20
/
+12
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
1
-51
/
+71
*
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
mailwl
2016-06-01
1
-1
/
+1
*
fixup simple type conversions where possible
Alexander Laties
2016-05-07
1
-1
/
+1
*
Frontends, VideoCore: Move glad initialisation to the frontend
Emmanuel Gil Peyrot
2016-05-06
1
-6
/
+0
*
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-30
1
-5
/
+10
*
HWRasterizer: Texture forwarding
tfarley
2016-04-21
1
-54
/
+74
*
Improve error report from Init() functions
LittleWhite
2016-03-08
1
-1
/
+7
*
renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
bunnei
2016-02-05
1
-2
/
+2
*
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
Yuri Kunde Schlesner
2016-02-03
1
-2
/
+0
*
Merge pull request #1196 from linkmauve/khr_debug
bunnei
2016-01-13
1
-0
/
+57
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*
OpenGL: Log GL_KHR_debug messages we receive
Emmanuel Gil Peyrot
2015-10-24
1
-0
/
+57
*
|
VideoCore: Unify interface to OpenGL and SW rasterizers
Yuri Kunde Schlesner
2015-12-08
1
-12
/
+3
*
|
FragShader: Use an UBO instead of several individual uniforms
Subv
2015-11-19
1
-0
/
+1
*
|
renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.
bunnei
2015-10-22
1
-2
/
+37
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/
*
general: Silence some warnings when using clang
Lioncash
2015-09-16
1
-2
/
+2
*
video_core: Reorganize headers
Lioncash
2015-09-11
1
-2
/
+2
*
video_core: Remove unnecessary includes from headers
Lioncash
2015-09-11
1
-3
/
+3
*
Replace the previous OpenGL loader with a glad-generated 3.3 one
Yuri Kunde Schlesner
2015-08-30
1
-2
/
+2
*
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
Yuri Kunde Schlesner
2015-08-06
1
-5
/
+0
*
Add CiTrace recording support.
Tony Wasserka
2015-07-13
1
-0
/
+6
*
Core, VideoCore: Replace or fix exit() calls.
Emmanuel Gil Peyrot
2015-06-28
1
-6
/
+9
*
VideoCore: Log the GL driver’s vendor and renderer.
Emmanuel Gil Peyrot
2015-06-16
1
-0
/
+2
*
Liberal texture unbind (clout menu)
tfarley
2015-06-09
1
-0
/
+6
*
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
2015-05-29
1
-1
/
+1
*
OpenGL renderer
tfarley
2015-05-23
1
-14
/
+47
*
Memmap: Re-organize memory function in two files
Yuri Kunde Schlesner
2015-05-15
1
-1
/
+1
*
Memory: Add GetPhysicalPointer helper function
Yuri Kunde Schlesner
2015-05-09
1
-4
/
+4
*
Common: Remove common.h
Yuri Kunde Schlesner
2015-05-07
1
-0
/
+1
*
Allow the user to set the background clear color during emulation
archshift
2015-04-04
1
-1
/
+2
*
Merge pull request #629 from archshift/lcdfb
bunnei
2015-03-10
1
-10
/
+44
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*
Added LCD registers, and implementation for color filling in OGL code.
archshift
2015-03-09
1
-10
/
+44
*
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Merge pull request #636 from bunnei/refactor-screen-win
bunnei
2015-03-08
1
-39
/
+9
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\
\
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*
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Set framebuffer layout from EmuWindow.
bunnei
2015-03-07
1
-39
/
+9
|
|
/
*
/
Add profiling infrastructure and widget
Yuri Kunde Schlesner
2015-03-02
1
-0
/
+12
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/
*
video_core: Implement the remaining framebuffer formats in the OpenGL renderer.
Emmanuel Gil Peyrot
2015-02-15
1
-12
/
+62
*
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
2015-02-11
1
-3
/
+3
*
GSP: Update framebuffer info on all interrupts
Yuri Kunde Schlesner
2015-01-14
1
-3
/
+1
*
GSP: Toggle active framebuffer each frame
bunnei
2015-01-08
1
-1
/
+4
*
Merge pull request #291 from purpasmart96/license
bunnei
2014-12-21
1
-1
/
+1
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\
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*
License change
purpasmart96
2014-12-21
1
-1
/
+1
*
|
Clean up some warnings
Chin
2014-12-20
1
-2
/
+2
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/
*
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
2014-12-13
1
-6
/
+6
*
Merge pull request #236 from rohit-n/sign-compare
bunnei
2014-12-03
1
-1
/
+1
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\
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*
Silence a few -Wsign-compare warnings.
Rohit Nirmal
2014-12-01
1
-1
/
+1
*
|
Fixed viewport error caused by rounding
vaguilar
2014-11-30
1
-2
/
+2
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/
*
Remove tabs in all files except in skyeye imports and in generated GL code
Emmanuel Gil Peyrot
2014-11-19
1
-1
/
+1
*
OpenGL Renderer: Cleanup viewport extent calculation.
Tony Wasserka
2014-11-18
1
-27
/
+22
*
Fixup EmuWindow interface and implementations thereof.
Tony Wasserka
2014-11-18
1
-3
/
+3
*
Viewport scaling and display density independence
Kevin Hartman
2014-11-18
1
-1
/
+35
*
Rework OpenGL renderer.
Yuri Kunde Schlesner
2014-10-12
1
-167
/
+141
*
OpenGL renderer: Shuffle initialization code around and rename functions.
Yuri Kunde Schlesner
2014-10-12
1
-17
/
+16
*
Merge pull request #97 from archshift/cleanup
bunnei
2014-09-14
1
-16
/
+16
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\
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*
renderer_opengl.cpp: improved alignment for readability
archshift
2014-09-07
1
-16
/
+16
*
|
Moved common_types::Rect from common to Common namespace
archshift
2014-09-09
1
-2
/
+2
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/
*
Replace GLEW with a glLoadGen loader.
Yuri Kunde Schlesner
2014-09-01
1
-5
/
+3
*
Downgrade GLSL version to 1.50 (compatible with GL 3.2)
Yuri Kunde Schlesner
2014-08-28
1
-6
/
+8
*
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
bunnei
2014-08-26
1
-4
/
+10
*
Rewrite of OpenGL renderer, including OS X support
Kevin Hartman
2014-08-26
1
-176
/
+146
*
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
Tony Wasserka
2014-08-12
1
-7
/
+7
*
Remove the fancy RegisterSet class introduced in 4c2bff61e.
Tony Wasserka
2014-08-12
1
-2
/
+2
*
Use uniform formatting when printing hexadecimal numbers.
Tony Wasserka
2014-07-23
1
-1
/
+1
*
RegisterSet: Simplify code by using structs for register definition instead of unions.
Tony Wasserka
2014-07-23
1
-9
/
+9
*
GPU: Make use of RegisterSet.
Tony Wasserka
2014-07-23
1
-26
/
+28
*
Renderer: Fix component order in bottom framebuffer.
Tony Wasserka
2014-07-23
1
-1
/
+1
*
Renderer: Respect the active_fb GPU register.
Tony Wasserka
2014-07-23
1
-2
/
+9
*
Renderer: Add a few TODOs.
Tony Wasserka
2014-07-23
1
-3
/
+10
*
Rename LCD to GPU.
Tony Wasserka
2014-06-12
1
-3
/
+3
*
common_types: Changed BasicRect back to Rect, in the common namespace
archshift
2014-05-20
1
-2
/
+2
*
Merge remote-tracking branch 'upstream/master' into issue-7-fix
archshift
2014-05-17
1
-7
/
+6
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\
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*
Update FlipFramebuffer
Sethpaien
2014-05-08
1
-7
/
+6
*
|
Reverse debugging changes
archshift
2014-05-01
1
-2
/
+0
*
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TGA dumps work, courtesy of @bunnei
archshift
2014-05-01
1
-0
/
+2
*
|
Rect to BasicRect
archshift
2014-04-28
1
-2
/
+2
|
/
*
fixed renderer to use correct framebuffer location
bunnei
2014-04-27
1
-6
/
+5
*
fixed GL context acquire (applies to Qt GUI only)
bunnei
2014-04-22
1
-0
/
+2
*
renamed hw_lcd module to just lcd
bunnei
2014-04-18
1
-1
/
+1
*
fixed framebuffer color order
bunnei
2014-04-17
1
-1
/
+1
*
removed hard-coded framebuffer addresses from renderer_opengl.cpp
bunnei
2014-04-17
1
-2
/
+4
*
fixed project includes to use new directory structure
bunnei
2014-04-09
1
-3
/
+4
*
got rid of 'src' folders in each sub-project
bunnei
2014-04-09
1
-0
/
+279