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path: root/src/video_core/renderer_vulkan/blit_image.cpp (unfollow)
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2023-10-16Changes based on hardware testsSquall-Leonhart1-9/+0
2023-10-16Make Clang happy.Squall Leonhart1-1/+1
2023-10-16Added missing BuildShader lineSquall Leonhart1-0/+1
2023-10-15appease the format godsSquall Leonhart1-1/+1
2023-10-15Another missing copy connected to Bravely Default IISquall-Leonhart1-0/+8
2023-10-15missed this line when editing the copypastaSquall-Leonhart1-1/+1
2023-10-15moved line to appease the format godsSquall-Leonhart1-1/+1
2023-10-15Implement missing formats for Bravely Default 2Squall-Leonhart1-0/+9
2023-10-04Fix CI Formatting checkSquall-Leonhart1-2/+2
2023-10-04Implements D32_Float to A8B8G8R8_UNORM format copySquall-Leonhart1-0/+9
2023-09-28Enable depth test on stencil clear pathKelebek11-1/+3
2023-08-19Masked depthstencil clearsKelebek11-0/+79
2023-08-02vulkan: centralize configAlexandre Bouvier1-1/+2
2023-06-28renderer_vulkan: Prevent crashes when blitting depth stencilGPUCode1-0/+3
2023-02-14remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistencyarades791-3/+2
2023-02-14add static lifetime to constexpr values to force compile time evaluation where possiblearades791-2/+3
2023-01-28video_core: Implement vulkan clear specified channelFengChen1-19/+107
2023-01-16Address feedbackFeng Chen1-7/+54
2023-01-05video_core: Implement opengl/vulkan draw_textureFeng Chen1-7/+34
2022-06-27video_core: Replace VKScheduler with Schedulergerman771-1/+1
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-03-24Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+ameerj1-5/+2
2022-03-16Vulkan: convert S8D24 <-> ABGR8Liam1-0/+9
2021-12-24blit_image: Remove unused functionameerj1-47/+0
2021-12-05blit_image: Refactor upscale factors usageameerj1-32/+33
2021-12-05blit_image: Refactor ConvertPipeline functionsameerj1-29/+13
2021-12-05blit_image: Refactor ConvertPipelineEx functionsameerj1-31/+13
2021-12-05Revert "Merge pull request #7395 from Morph1984/resolve-comments"ameerj1-10/+28
2021-11-22TextureCache: Simplify blitting of D24S8 formats and fix bugs.Fernando Sahmkow1-48/+50
2021-11-21vk_blit_image: Consolidate CreatePipelineTargetEx functionsMorph1-28/+10
2021-11-20TextureCache: Add R16G16 to D24S8 converter.Fernando Sahmkow1-0/+11
2021-11-19TextureCache: Add B10G11R11 to D24S8 converter.Fernando Sahmkow1-11/+51
2021-11-19TextureCache: Implement additional D24S8 convertions.Fernando Sahmkow1-0/+22
2021-11-19Vulkan: implement D24S8 <-> RGBA8 convertions.Fernando Sahmkow1-0/+98
2021-11-16renderer_vulkan/blit_image: Use generic color state on Depth to Color blitsameerj1-1/+1
2021-11-16Vulkan: Fix Blit Depth StencilFernando Sahmkow1-11/+16
2021-11-16Texture Cache: Rescale conversions between depth and colorFernandoS271-12/+17
2021-11-16vk_texture_cache: Use 3D to scale images when blit is unsupportedameerj1-2/+1
2021-07-23vulkan/blit_image: Commit descriptor sets within worker threadReinUsesLisp1-9/+7
2021-07-23vulkan: Rework descriptor allocation algorithmReinUsesLisp1-4/+15
2021-07-23shader: Implement SULD and SUSTReinUsesLisp1-2/+2
2021-07-23shader: Remove old shader managementReinUsesLisp1-1/+0
2021-05-08texture_cache: Handle out of bound texture blitsameerj1-14/+12
2021-01-04renderer_vulkan: Move device abstraction to vulkan_commonReinUsesLisp1-1/+1
2021-01-03renderer_vulkan: Rename VKDevice to DeviceReinUsesLisp1-3/+3
2020-12-31vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.hReinUsesLisp1-1/+1
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-0/+624