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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
/
maxwell_to_vk.h
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Author
Age
Files
Lines
*
Update 3D regs
Kelebek1
2022-10-07
1
-1
/
+1
*
renderer_vulkan: add format fallbacks for R16G16B16_SFLOAT, R16G16B16_SSCALED, R8G8B8_SSCALED
Liam
2022-08-03
1
-1
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Reduce unused includes
ameerj
2022-03-19
1
-1
/
+0
*
shader: Unify shader stage types
ReinUsesLisp
2021-07-23
1
-1
/
+2
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-23
1
-0
/
+2
*
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-23
1
-0
/
+2
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-1
/
+1
*
Merge pull request #5807 from ReinUsesLisp/vc-warnings
LC
2021-01-24
1
-1
/
+1
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\
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*
maxwell_to_vk: Silence -Wextra warnings about using different enum types
ReinUsesLisp
2021-01-24
1
-1
/
+1
*
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vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
ReinUsesLisp
2021-01-24
1
-1
/
+9
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/
*
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp
2021-01-04
1
-1
/
+1
*
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
2021-01-03
1
-4
/
+4
*
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
2020-12-31
1
-1
/
+1
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-0
/
+2
*
vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle
ReinUsesLisp
2020-05-04
1
-0
/
+2
*
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
2020-04-11
1
-19
/
+18
*
maxwell_3d: Flatten cull and front face registers
ReinUsesLisp
2020-02-28
1
-2
/
+2
*
maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver
ReinUsesLisp
2020-01-10
1
-1
/
+1
*
maxwell_to_vk: Improve image format table and add more formats
ReinUsesLisp
2019-12-13
1
-3
/
+7
*
maxwell_to_vk: Implement more primitive topologies
ReinUsesLisp
2019-12-13
1
-1
/
+2
*
maxwell_to_vk: Approach GL_CLAMP closer to the GL spec
ReinUsesLisp
2019-12-13
1
-1
/
+2
*
maxwell_to_vk: Use VK_EXT_index_type_uint8 when available
ReinUsesLisp
2019-12-13
1
-1
/
+1
*
video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
2019-11-23
1
-1
/
+1
*
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-11-14
1
-2
/
+1
*
maxwell_to_vk: Initial implementation
ReinUsesLisp
2019-03-04
1
-0
/
+58