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path: root/src/video_core/renderer_vulkan/vk_sampler_cache.h (follow)
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* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-29/+0
| | | | | | | | | | | | | | The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
* video_core: Resolve more variable shadowing scenarios pt.2Lioncash2020-12-051-1/+1
| | | | | | | Migrates the video core code closer to enabling variable shadowing warnings as errors. This primarily sorts out shadowing occurrences within the Vulkan code.
* renderer_vulkan: Drop Vulkan-HppReinUsesLisp2020-04-111-4/+4
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* vk_sampler_cache: Remove unused includesLioncash2019-07-071-3/+0
| | | | These are no longer used within this header, so they can be removed.
* video_core: Add missing override specifiersLioncash2019-07-071-2/+2
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* video_core: Abstract vk_sampler_cache into a templated classReinUsesLisp2019-04-021-30/+6
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* vk_sampler_cache: Implement a sampler cacheReinUsesLisp2019-03-131-0/+56