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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
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Files
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*
vk_shader_decompiler: Fix build issues on old gcc versions
ReinUsesLisp
2019-12-10
1
-2
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+3
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vk_shader_decompiler: Reduce YNegate's severity
ReinUsesLisp
2019-12-10
1
-1
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+1
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shader_ir/other: Implement S2R InvocationId
ReinUsesLisp
2019-12-10
1
-0
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+1
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vk_shader_decompiler: Misc changes
ReinUsesLisp
2019-12-10
2
-697
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+1648
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vk_device: Misc changes
ReinUsesLisp
2019-12-09
2
-117
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+276
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externals: Update Vulkan-Headers
ReinUsesLisp
2019-12-09
2
-2
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+14
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vk_swapchain: Add support for swapping sRGB
ReinUsesLisp
2019-12-07
2
-24
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+31
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Merge pull request #3109 from FernandoS27/new-instr
bunnei
2019-12-07
1
-0
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+8
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Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-14
1
-0
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+6
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Shader_IR: Implement FLO instruction.
Fernando Sahmkow
2019-11-14
1
-0
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+2
*
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core/memory: Migrate over GetPointer()
Lioncash
2019-11-27
1
-3
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+3
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core: Prepare various classes for memory read/write migration
Lioncash
2019-11-27
2
-2
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+9
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video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
2019-11-23
4
-22
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+25
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texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-11-14
2
-74
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+71
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shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-08
1
-0
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+6
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gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
2019-11-08
1
-40
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+3
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Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
Fernando Sahmkow
2019-10-25
1
-0
/
+7
*
Merge pull request #2983 from lioncash/fallthrough
Fernando Sahmkow
2019-10-22
1
-0
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+3
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vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
Lioncash
2019-10-16
1
-0
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+3
*
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vk_shader_decompiler: Mark operator() function parameters as const references
Lioncash
2019-10-18
1
-21
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+23
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/
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Shader_Ir: Address Feedback and clang format.
Fernando Sahmkow
2019-10-05
1
-25
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+18
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vk_shader_decompiler: Correct Branches inside conditionals.
Fernando Sahmkow
2019-10-05
1
-1
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+11
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vk_shader_decompiler: Clean code and be const correct.
Fernando Sahmkow
2019-10-05
1
-7
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+5
*
vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
Fernando Sahmkow
2019-10-05
1
-16
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+33
*
vk_shader_compiler: Correct SPIR-V AST Decompiling
Fernando Sahmkow
2019-10-05
1
-4
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+11
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Shader_IR: allow else derivation to be optional.
Fernando Sahmkow
2019-10-05
1
-2
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+4
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vk_shader_compiler: Implement the decompiler in SPIR-V
Fernando Sahmkow
2019-10-05
1
-22
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+276
*
Merge pull request #2869 from ReinUsesLisp/suld
bunnei
2019-09-24
1
-10
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+5
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gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-21
1
-12
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+0
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shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
2019-09-21
1
-0
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+7
*
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video_core: Implement RGBX16F PixelFormat
FearlessTobi
2019-09-22
1
-0
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+1
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shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-17
1
-0
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+50
*
Merge pull request #2858 from ReinUsesLisp/vk-device
Fernando Sahmkow
2019-09-14
3
-111
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+258
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vk_device: Add miscellaneous features and minor style changes
ReinUsesLisp
2019-09-13
3
-111
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+258
*
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shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-11
1
-0
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+42
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*
shader_ir: Implement VOTE
ReinUsesLisp
2019-08-21
1
-0
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+25
*
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
Fernando Sahmkow
2019-07-20
1
-0
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+18
*
shader/half_set_predicate: Fix HSETP2 implementation
ReinUsesLisp
2019-07-20
1
-13
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+4
*
Merge pull request #2695 from ReinUsesLisp/layer-viewport
Fernando Sahmkow
2019-07-15
1
-8
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+6
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gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
ReinUsesLisp
2019-07-08
1
-8
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+6
*
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Merge pull request #2609 from FernandoS27/new-scan
bunnei
2019-07-11
1
-0
/
+9
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*
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shader_ir: Implement BRX & BRA.CC
Fernando Sahmkow
2019-07-09
1
-0
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+9
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*
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Merge pull request #2686 from ReinUsesLisp/vk-scheduler
bunnei
2019-07-10
6
-50
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+60
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vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
2019-07-07
6
-50
/
+60
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vk_sampler_cache: Remove unused includes
Lioncash
2019-07-07
1
-3
/
+0
*
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video_core: Add missing override specifiers
Lioncash
2019-07-07
1
-2
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+2
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/
*
shader: Decode SUST and implement backing image functionality
ReinUsesLisp
2019-06-21
1
-0
/
+7
*
Merge pull request #2538 from ReinUsesLisp/ssy-pbk
Zach Hilman
2019-06-16
1
-12
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+37
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shader: Split SSY and PBK stack
ReinUsesLisp
2019-06-07
1
-12
/
+37
*
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Merge pull request #2514 from ReinUsesLisp/opengl-compat
Zach Hilman
2019-06-07
1
-1
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+1
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*
maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
ReinUsesLisp
2019-05-30
1
-1
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+1
*
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shader: Use shared_ptr to store nodes and move initialization to file
ReinUsesLisp
2019-06-06
1
-25
/
+25
*
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Merge pull request #2520 from ReinUsesLisp/vulkan-refresh
bunnei
2019-06-06
4
-88
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+218
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*
vk_device: Let formats array type be deduced
ReinUsesLisp
2019-05-26
1
-33
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+33
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*
vk_shader_decompiler: Misc fixes
ReinUsesLisp
2019-05-26
2
-45
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+67
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*
vk_device: Enable features when available and misc changes
ReinUsesLisp
2019-05-26
2
-43
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+151
*
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shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
ReinUsesLisp
2019-05-20
1
-0
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+18
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/
*
Merge pull request #2441 from ReinUsesLisp/al2p
bunnei
2019-05-19
1
-4
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+3
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\
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shader: Remove unused AbufNode Ipa mode
ReinUsesLisp
2019-05-03
1
-4
/
+3
*
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Merge pull request #2461 from lioncash/unused-var
Mat M
2019-05-14
1
-1
/
+0
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\
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*
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renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()
Lioncash
2019-05-10
1
-1
/
+0
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*
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Merge pull request #2413 from FernandoS27/opt-gpu
Rodrigo Locatti
2019-05-14
1
-3
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+4
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Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
Fernando Sahmkow
2019-04-21
1
-1
/
+0
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*
RasterizerCache Redesign: Flush
Fernando Sahmkow
2019-04-20
1
-2
/
+4
*
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Merge pull request #2322 from ReinUsesLisp/wswitch
bunnei
2019-04-29
1
-4
/
+6
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\
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*
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video_core: Silent -Wswitch warnings
ReinUsesLisp
2019-04-18
1
-4
/
+6
*
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Merge pull request #2409 from ReinUsesLisp/half-floats
bunnei
2019-04-20
1
-5
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+20
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*
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vk_shader_decompiler: Add missing operations
ReinUsesLisp
2019-04-16
1
-0
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+7
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*
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shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
ReinUsesLisp
2019-04-16
1
-5
/
+7
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*
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shader_ir/decode: Implement half float saturation
ReinUsesLisp
2019-04-16
1
-0
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+6
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*
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Merge pull request #2318 from ReinUsesLisp/sampler-cache
bunnei
2019-04-18
2
-58
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+18
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\
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*
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video_core: Abstract vk_sampler_cache into a templated class
ReinUsesLisp
2019-04-02
2
-58
/
+18
*
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shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
2019-04-14
1
-6
/
+8
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*
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vk_shader_decompiler: Implement flow primitives
ReinUsesLisp
2019-04-10
1
-5
/
+82
*
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vk_shader_decompiler: Implement most common texture primitives
ReinUsesLisp
2019-04-10
1
-8
/
+65
*
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vk_shader_decompiler: Implement texture decompilation helper functions
ReinUsesLisp
2019-04-10
1
-0
/
+32
*
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vk_shader_decompiler: Implement Assign and LogicalAssign
ReinUsesLisp
2019-04-10
1
-2
/
+64
*
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vk_shader_decompiler: Implement non-OperationCode visits
ReinUsesLisp
2019-04-10
1
-7
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+129
*
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vk_shader_decompiler: Implement OperationCode decompilation interface
ReinUsesLisp
2019-04-10
1
-1
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+411
*
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vk_shader_decompiler: Implement Visit
ReinUsesLisp
2019-04-10
1
-1
/
+50
*
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vk_shader_decompiler: Implement labels tree and flow
ReinUsesLisp
2019-04-10
1
-0
/
+71
*
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vk_shader_decompiler: Implement declarations
ReinUsesLisp
2019-04-10
1
-3
/
+457
*
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vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler
ReinUsesLisp
2019-04-10
2
-0
/
+125
*
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video_core/engines: Remove unnecessary inclusions where applicable
Lioncash
2019-04-06
1
-0
/
+1
*
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Merge pull request #2302 from ReinUsesLisp/vk-swapchain
bunnei
2019-04-03
2
-0
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+302
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vk_swapchain: Implement a swapchain manager
ReinUsesLisp
2019-03-29
2
-0
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+302
*
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Merge pull request #2297 from lioncash/reorder
bunnei
2019-03-31
1
-2
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+2
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video_core: Amend constructor initializer list order where applicable
Lioncash
2019-03-27
1
-2
/
+2
*
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video_core: Add missing override specifiers
Lioncash
2019-03-27
2
-2
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+2
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/
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gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-21
2
-4
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+2
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gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
2
-17
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+41
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vk_sampler_cache: Use operator== instead of memcmp
Mat M
2019-03-13
1
-1
/
+1
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vk_sampler_cache: Implement a sampler cache
ReinUsesLisp
2019-03-13
2
-0
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+137
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Merge pull request #2191 from ReinUsesLisp/maxwell-to-vk
bunnei
2019-03-08
3
-3
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+551
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maxwell_to_vk: Initial implementation
ReinUsesLisp
2019-03-04
3
-3
/
+551
*
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video_core/engines: Remove unnecessary includes
Lioncash
2019-03-06
1
-1
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+1
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vk_buffer_cache: Fix clang-format
ReinUsesLisp
2019-03-02
1
-3
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+3
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vk_buffer_cache: Implement a buffer cache
ReinUsesLisp
2019-03-01
2
-0
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+203
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Merge pull request #2152 from ReinUsesLisp/vk-stream-buffer
bunnei
2019-02-28
4
-7
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+169
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vk_stream_buffer: Remove copy code path
ReinUsesLisp
2019-02-26
2
-53
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+18
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vk_stream_buffer: Implement a stream buffer
ReinUsesLisp
2019-02-24
2
-0
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+197
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vk_resource_manager: Minor VKFenceWatch changes
ReinUsesLisp
2019-02-24
2
-7
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+7
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vk_memory_manager: Reorder constructor initializer list in terms of member declaration order
Lioncash
2019-02-27
1
-1
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+1
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Merge pull request #2146 from ReinUsesLisp/vulkan-scheduler
bunnei
2019-02-24
2
-0
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+129
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vk_scheduler: Implement a scheduler
ReinUsesLisp
2019-02-22
2
-0
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+129
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vk_memory_manager: Fixup commit interval allocation
ReinUsesLisp
2019-02-24
1
-2
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+1
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vk_memory_manager: Implement memory manager
ReinUsesLisp
2019-02-19
2
-0
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+340
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vk_resource_manager: Implement a command buffer pool with VKFencedPool
ReinUsesLisp
2019-02-14
2
-1
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+59
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vk_resource_manager: Add VKFencedPool interface
ReinUsesLisp
2019-02-14
2
-0
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+83
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vk_resource_manager: Implement VKResourceManager and fence allocator
ReinUsesLisp
2019-02-14
2
-0
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+85
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vk_resource_manager: Implement VKFenceWatch
ReinUsesLisp
2019-02-14
2
-0
/
+68
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vk_resource_manager: Implement VKFence
ReinUsesLisp
2019-02-14
2
-0
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+131
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vk_resource_manager: Add VKResource interface
ReinUsesLisp
2019-02-14
2
-0
/
+40
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vk_device: Abstract device handling into a class
ReinUsesLisp
2019-02-13
2
-0
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+347
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renderer_vulkan: Add declarations file
ReinUsesLisp
2019-02-12
1
-0
/
+45