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path: root/src/video_core/shader/async_shaders.cpp (follow)
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* video_core: Silence -Wmissing-field-initializers warningsReinUsesLisp2021-01-241-0/+18
* renderer_vulkan: Rename VKDevice to DeviceReinUsesLisp2021-01-031-1/+1
* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-5/+4
* video_core: Resolve more variable shadowing scenarios pt.3Lioncash2020-12-051-1/+1
* async_shaders: emplace threads into the worker thread vectorLioncash2020-11-201-2/+2
* async_shaders: Simplify implementation of GetCompletedWork()Lioncash2020-11-201-2/+1
* async_shaders: Simplify moving data into the pending queueLioncash2020-11-201-13/+8
* async_shaders: std::move data within QueueVulkanShader()Lioncash2020-11-201-2/+2
* async_shaders: Increase Async worker thread count for 8+ thread cpusameerj2020-10-291-8/+9
* async_shaders: Mark getters as const member functionsLioncash2020-08-241-3/+3
* Merge pull request #4443 from ameerj/vk-async-shadersDavid2020-08-171-25/+65
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| * Remove unneeded newlines, optional Registry in shader paramsameerj2020-08-161-6/+3
| * Morph: Update worker allocation commentAmeer J2020-08-161-1/+1
| * move thread 1/4 count computation into allocate workers methodameerj2020-08-161-2/+11
| * Address feedback, add shader compile notifier, update setting textameerj2020-08-161-58/+52
| * Vk Async Worker directly emplace in cacheameerj2020-08-161-53/+25
| * Address feedback. Bruteforce delete duplicatesameerj2020-08-161-59/+76
| * Vk Async pipeline compilationameerj2020-08-161-4/+55
* | async_shaders: Resolve -Wpessimizing-move warningLioncash2020-08-141-2/+2
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* Fix style issuesDavid Marcec2020-07-181-4/+10
* Remove duplicate configDavid Marcec2020-07-171-0/+1
* Use conditional varDavid Marcec2020-07-171-5/+9
* async shadersDavid Marcec2020-07-171-0/+170