Commit message (Collapse) | Author | Age | Files | Lines | |
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* | VideoCore/Shader: Extract DebugData out from UnitState | Yuri Kunde Schlesner | 2016-12-16 | 1 | -14/+12 |
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* | VideoCore: Eliminate an unnecessary copy in the drawcall loop | Yuri Kunde Schlesner | 2016-12-15 | 1 | -1/+1 |
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* | VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo | Yuri Kunde Schlesner | 2016-09-30 | 1 | -3/+1 |
| | | | | | | As far as I can tell, memset was replaced by a fill without correcting the parameter type, causing an out-of-bounds array read in the Vec4 constructor. | ||||
* | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 2016-09-21 | 1 | -1/+1 |
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* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -6/+1 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 2016-09-19 | 1 | -2/+2 |
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* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -19/+20 |
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* | Retrieve shader result from new OutputRegisters-type | Jannik Vogel | 2016-05-16 | 1 | -50/+53 |
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* | Use new shader-jit signature for interpreter | Jannik Vogel | 2016-05-13 | 1 | -3/+3 |
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* | Refactor access to state in shader-jit | Jannik Vogel | 2016-05-13 | 1 | -1/+2 |
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* | Move program_counter and call_stack from UnitState to interpreter | Jannik Vogel | 2016-05-12 | 1 | -2/+0 |
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* | Turn ShaderSetup into struct | Jannik Vogel | 2016-05-11 | 1 | -11/+11 |
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* | Pica: Replace logic in shader.cpp with loop | Jannik Vogel | 2016-05-03 | 1 | -34/+4 |
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* | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 2016-04-30 | 1 | -7/+11 |
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* | Common: Remove section measurement from profiler (#1731) | Yuri Kunde Schlesner | 2016-04-29 | 1 | -3/+0 |
| | | | | This has been entirely superseded by MicroProfile. The rest of the code can go when a simpler frametime/FPS meter is added to the GUI. | ||||
* | shader_jit_x64.cpp: Rename JitCompiler to JitShader. | bunnei | 2016-04-14 | 1 | -3/+3 |
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* | shader: Remove unused 'state' argument from 'Setup' function. | bunnei | 2016-04-14 | 1 | -1/+1 |
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* | shader_jit_x64: Specify shader main offset at runtime. | bunnei | 2016-04-14 | 1 | -3/+2 |
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* | shader_jit_x64: Allocate each program independently and persist for emu session. | bunnei | 2016-04-14 | 1 | -20/+9 |
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* | Merge pull request #1643 from MerryMage/make_unique | Mathew Maidment | 2016-04-06 | 1 | -1/+0 |
|\ | | | | | Common: Remove Common::make_unique, use std::make_unique | ||||
| * | Common: Remove Common::make_unique, use std::make_unique | MerryMage | 2016-04-05 | 1 | -1/+0 |
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* | | Merge pull request #1508 from JayFoxRox/vs-output-map | bunnei | 2016-03-22 | 1 | -4/+14 |
|\ \ | |/ |/| | Respect vs output map | ||||
| * | Respect vs output map | Jannik Vogel | 2016-03-14 | 1 | -4/+14 |
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* | | shader_jit_x64: Clear cache after code space fills up. | bunnei | 2016-03-12 | 1 | -1/+13 |
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* | | shader: Update log message to use proper log class. | bunnei | 2016-03-12 | 1 | -1/+1 |
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* | Add immediate mode vertex submission | Dwayne Slater | 2016-03-03 | 1 | -1/+2 |
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* | pica: Implement decoding of basic fragment lighting components. | bunnei | 2016-02-05 | 1 | -2/+4 |
| | | | | | | | - Diffuse - Distance attenuation - float16/float20 types - Vertex Shader 'view' output | ||||
* | video_core: Remove unused variables | Lioncash | 2015-09-10 | 1 | -1/+0 |
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* | Shader JIT: ifdef out reference to ifdef'd out shader_map | archshift | 2015-08-27 | 1 | -0/+2 |
| | | | | | shader_map was only defined on x86 architectures, but was cleared on shutdown with no ifdef protection. Ifdef this out so non-x86 architectures can be built. | ||||
* | Integrate the MicroProfile profiling library | Yuri Kunde Schlesner | 2015-08-25 | 1 | -0/+3 |
| | | | | | This brings goodies such as a configurable user interface and multi-threaded timeline view. | ||||
* | Introduce a shader tracer to allow inspection of input/output values for each processed instruction. | Tony Wasserka | 2015-08-16 | 1 | -4/+45 |
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* | citra-qt: Improve shader debugger. | Tony Wasserka | 2015-08-16 | 1 | -6/+0 |
| | | | | Now supports dumping the current shader and recognizes a larger number of output semantics. | ||||
* | Shader: Use a POD struct for registers. | bunnei | 2015-08-16 | 1 | -18/+18 |
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* | Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. | bunnei | 2015-08-16 | 1 | -6/+5 |
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* | x64: Refactor to remove fake interfaces and general cleanups. | bunnei | 2015-08-16 | 1 | -3/+6 |
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* | Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. | bunnei | 2015-08-16 | 1 | -2/+40 |
| | | | | | - Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT. | ||||
* | Common: Added MurmurHash3 hash function for general-purpose use. | bunnei | 2015-08-15 | 1 | -1/+1 |
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* | Shader: Define a common interface for running vertex shader programs. | bunnei | 2015-08-15 | 1 | -0/+105 |