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path: root/src/video_core/shader/shader.h (unfollow)
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2018-01-13Remove references to PICA and rasterizers in video_coreJames Rowe1-233/+0
2017-08-19correct constnesswwylele1-1/+2
2017-08-19pica/shader: extend UnitState for GSwwylele1-0/+46
2017-05-11Pica: Set program code / swizzle data limit to 4096Jannik Vogel1-2/+5
2017-02-09VideoCore: Split regs.h inclusionsYuri Kunde Schlesner1-1/+2
2017-02-04VideoCore: Move Regs to its own fileYuri Kunde Schlesner1-1/+1
2017-02-04VideoCore: Split shader regs from Regs structYuri Kunde Schlesner1-2/+2
2017-02-04VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner1-9/+9
2017-01-30VideoCore: Extract swrast-specific data from OutputVertexYuri Kunde Schlesner1-36/+13
2017-01-30VideoCore: Split shader output writing from semantic loadingYuri Kunde Schlesner1-2/+3
2017-01-30VideoCore: Consistently use shader configuration to load attributesYuri Kunde Schlesner1-3/+3
2017-01-30VideoCore: Rename some types to more accurate namesYuri Kunde Schlesner1-2/+2
2017-01-26VideoCore/Shader: Move entry_point to SetupBatchYuri Kunde Schlesner1-3/+3
2017-01-26VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetupYuri Kunde Schlesner1-4/+13
2017-01-26Shader: Remove OutputRegisters structYuri Kunde Schlesner1-12/+5
2017-01-26VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngineYuri Kunde Schlesner1-11/+0
2017-01-26VideoCore/Shader: Split interpreter and JIT into separate ShaderEnginesYuri Kunde Schlesner1-4/+1
2017-01-26VideoCore/Shader: Split shader uniform state and shader engineYuri Kunde Schlesner1-5/+12
2017-01-26VideoCore/Shader: Add constness to methodsYuri Kunde Schlesner1-2/+2
2017-01-26VideoCore/Shader: Use only entry_point as ShaderSetup paramYuri Kunde Schlesner1-2/+2
2017-01-26VideoCore/Shader: Use self instead of g_state.vs in ShaderSetupYuri Kunde Schlesner1-2/+1
2017-01-26VideoCore/Shader: Extract input vertex loading code into functionYuri Kunde Schlesner1-3/+9
2016-12-16VideoCore/Shader: Extract DebugData out from UnitStateYuri Kunde Schlesner1-4/+1
2016-12-16VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffsetYuri Kunde Schlesner1-13/+8
2016-12-16VideoCore/Shader: Move DebugData to a separate fileYuri Kunde Schlesner1-172/+1
2016-12-15VideoCore: Eliminate an unnecessary copy in the drawcall loopYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-4/+0
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-2/+1
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-44/+48
2016-05-16Retrieve shader result from new OutputRegisters-typeJannik Vogel1-4/+13
2016-05-13Refactor access to state in shader-jitJannik Vogel1-4/+21
2016-05-12Move program_counter and call_stack from UnitState to interpreterJannik Vogel1-17/+0
2016-05-12Move default_attributes into Pica stateJannik Vogel1-2/+0
2016-05-11Turn ShaderSetup into structJannik Vogel1-41/+42
2016-05-11Pica: Add tc0.w to OutputVertexJannik Vogel1-1/+2
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot1-1/+7
2016-04-28Refactor: Extract VertexLoader from command_processor.cpp.Henrik Rydgard1-1/+1
2016-04-14shader: Remove unused 'state' argument from 'Setup' function.bunnei1-2/+1
2016-03-09Common: Get rid of alignment macrosLioncash1-4/+4
2016-03-03Add immediate mode vertex submissionDwayne Slater1-1/+17
2016-02-05pica: Implement decoding of basic fragment lighting components.bunnei1-3/+5
2015-09-07Shader: Fix size_t to int casts of register offsetsaroulin1-6/+6
2015-08-16Build fix for Debug configurations.Tony Wasserka1-1/+1
2015-08-16Introduce a shader tracer to allow inspection of input/output values for each processed instruction.Tony Wasserka1-6/+189
2015-08-16Shader: Use a POD struct for registers.bunnei1-9/+12
2015-08-16Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei1-0/+3
2015-08-15Shader: Define a common interface for running vertex shader programs.bunnei1-0/+163