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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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shader
/
shader_jit_x64.cpp
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Author
Age
Files
Lines
*
Shader JIT: Fix float to integer rounding in MOVA
aroulin
2015-08-27
1
-2
/
+2
*
shader_jit: Replace two MDisp usages with MatR
Lioncash
2015-08-24
1
-2
/
+2
*
Merge pull request #1062 from aroulin/shader-rcp-rsq
bunnei
2015-08-23
1
-4
/
+6
|
\
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*
Shader: RCP and RSQ computes only the 1st component
aroulin
2015-08-23
1
-4
/
+6
*
|
Shader: implement DPH/DPHI in JIT
aroulin
2015-08-22
1
-2
/
+35
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/
*
Shader: implement SGE, SGEI and SLT in JIT
aroulin
2015-08-19
1
-14
/
+34
*
Shader: Save caller-saved registers in JIT before a CALL
aroulin
2015-08-19
1
-0
/
+30
*
Shader: implement EX2 and LG2 in JIT
aroulin
2015-08-17
1
-2
/
+20
*
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
Tony Wasserka
2015-08-16
1
-4
/
+4
*
Shader: Use a POD struct for registers.
bunnei
2015-08-16
1
-6
/
+6
*
Common: Cleanup CPU capability detection code.
bunnei
2015-08-16
1
-5
/
+5
*
Common: Move cpu_detect to x64 directory.
bunnei
2015-08-16
1
-2
/
+1
*
x64: Refactor to remove fake interfaces and general cleanups.
bunnei
2015-08-16
1
-6
/
+14
*
JIT: Support negative address offsets.
bunnei
2015-08-16
1
-26
/
+25
*
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei
2015-08-16
1
-0
/
+669