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path: root/src/video_core/shader/track.cpp (follow)
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* shader: Remove curly braces initializers on shared pointersReinUsesLisp2020-02-021-2/+2
* Shader_IR: Address feedback.Fernando Sahmkow2020-01-251-5/+4
* Shader_IR: Change name of TrackSampler function so it does not confuse with the type.Fernando Sahmkow2020-01-241-5/+7
* Shader_IR: Propagate bindless index into the GL compiler.Fernando Sahmkow2020-01-241-3/+26
* Shader_IR: Implement initial code for tracking indexed samplers.Fernando Sahmkow2020-01-241-0/+82
* shader_ir/memory: Implement patch storesReinUsesLisp2019-12-101-0/+1
* Merge pull request #2737 from FernandoS27/track-fixbunnei2019-07-251-2/+2
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| * Shader_Ir: Correct tracking to track from right to leftFernando Sahmkow2019-07-161-2/+2
* | shader_ir: std::move Node instance where applicableLioncash2019-07-171-4/+6
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* shader: Allow tracking of indirect buffers without variable offsetReinUsesLisp2019-07-151-10/+15
* shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp2019-06-061-9/+9
* shader/shader_ir: Mark tracking functions as const member functionsLioncash2019-05-191-5/+7
* shader_ir: Implement immediate register trackingReinUsesLisp2019-03-301-1/+16
* shader/track: Resolve variable shadowing warningsLioncash2019-02-251-5/+5
* shader/track: Search inside of conditional nodesReinUsesLisp2019-02-031-0/+11
* shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp2019-02-031-3/+3
* shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp2019-01-301-0/+76