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path: root/src/video_core/texture_cache/surface_view.h (follow)
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* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-68/+0
| | | | | | | | | | | | | | The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
* video_core: Resolve more variable shadowing scenarios pt.3Lioncash2020-12-051-5/+5
| | | | | Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
* surface_view: Add missing operator!= to ViewParamsLioncash2020-04-161-0/+1
| | | | Provides logical symmetry to the interface.
* texture_cache: Minor changesReinUsesLisp2019-09-061-10/+10
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* texture_cache/surface_view: Address feedbackReinUsesLisp2019-06-241-1/+0
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* surface_view: Add constructor for ViewParamsReinUsesLisp2019-06-211-1/+7
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* Correct Surface Base and Views for new Texture CacheFernando Sahmkow2019-06-211-4/+31
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* texture_cache: Split texture cache into different filesReinUsesLisp2019-06-211-0/+35