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* renderer_opengl: Reintroduce dirty flags for render targetsReinUsesLisp2020-02-281-1/+19
* gl_rasterizer: Remove dirty flagsReinUsesLisp2020-02-281-19/+1
* Merge pull request #3417 from ReinUsesLisp/r32ibunnei2020-02-251-1/+2
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| * texture: Implement R32IReinUsesLisp2020-02-151-1/+2
* | Merge pull request #3425 from ReinUsesLisp/layered-framebufferbunnei2020-02-243-31/+26
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| * | texture_cache: Implement layered framebuffer attachmentsReinUsesLisp2020-02-163-31/+26
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* | Merge pull request #3422 from ReinUsesLisp/buffer-flushbunnei2020-02-231-0/+4
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| * | surface_base: Implement texture buffer flushesReinUsesLisp2020-02-161-0/+4
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* / texture_cache: Avoid matches in 3D texturesReinUsesLisp2020-02-161-8/+11
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* texture_cache/surface_base: Fix layered break downReinUsesLisp2020-01-271-1/+1
* Merge pull request #3311 from ReinUsesLisp/z32fx24s8bunnei2020-01-171-1/+1
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| * format_lookup_table: Fix ZF32_X24S8 component typesReinUsesLisp2020-01-161-1/+1
* | texture_cache/surface_params: Make GetNumLayers publicReinUsesLisp2020-01-141-4/+5
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* Texture Cache: Improve documentationFernando Sahmkow2019-12-222-4/+5
* Texture Cache: Address FeedbackFernando Sahmkow2019-12-222-11/+11
* Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.Fernando Sahmkow2019-12-223-1/+139
* Merge pull request #2987 from FernandoS27/texture-invalidbunnei2019-12-023-32/+101
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| * Texture_Cache: Redo invalid Surfaces handling.Fernando Sahmkow2019-11-203-32/+101
* | texture_cache/surface_base: Fix out of bounds texture viewsReinUsesLisp2019-11-291-7/+4
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* format_lookup_table: Address feedbackReinUsesLisp2019-11-152-30/+24
* texture_cache: Use a table instead of switch for texture formatsReinUsesLisp2019-11-155-12/+288
* texture_cache: Drop abstracted ComponentTypeReinUsesLisp2019-11-143-17/+5
* Merge pull request #2978 from lioncash/doxygenRodrigo Locatti2019-10-171-57/+78
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| * video_core/texture_cache: Amend Doxygen referencesLioncash2019-10-151-57/+78
* | texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()Lioncash2019-10-161-2/+2
* | common: Rename binary_find.h to algorithm.hLioncash2019-10-152-3/+3
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* Texture_Cache: Blit Deduction corrections and simplifications.Fernando Sahmkow2019-10-051-18/+20
* TextureCache: Add the ability to deduce if two textures are depth on blit.Fernando Sahmkow2019-10-051-2/+142
* texture_cache: Minor changesReinUsesLisp2019-09-064-19/+17
* gl_rasterizer: Implement image bindingsReinUsesLisp2019-09-063-30/+98
* texture_cache: Pass TIC to texture cacheReinUsesLisp2019-09-063-26/+24
* video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti2019-08-302-3/+0
* Merge pull request #2739 from lioncash/cflowbunnei2019-07-251-3/+2
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| * video_core: Resolve -Wreorder warningsLioncash2019-07-191-3/+2
* | Texture_Cache: Rebase FixesFernando Sahmkow2019-07-171-6/+0
* | Maxwell3D: Rework the dirty system to be more consistant and scaleableFernando Sahmkow2019-07-171-5/+12
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* Texture_Cache: Address FeedbackFernando Sahmkow2019-07-143-13/+17
* Texture_Cache: Remove some unprecise fallback case and clang formatFernando Sahmkow2019-07-142-13/+5
* Texture_Cache: Force Framebuffer reset if an active render target is unregistered.Fernando Sahmkow2019-07-143-10/+36
* Texture_Cache: Correct Linear Structural Match.Fernando Sahmkow2019-07-141-3/+6
* texture_cache: Address FeedbackFernando Sahmkow2019-07-051-2/+2
* texture_cache: Correct Texture Buffer UploadingFernando Sahmkow2019-07-051-0/+2
* texture_cache: Pack sibling queries inside a methodReinUsesLisp2019-06-301-6/+8
* texture_cache: Use std::vector reservation for sampled_texturesReinUsesLisp2019-06-301-17/+10
* texture_cache: Style changesReinUsesLisp2019-06-302-8/+4
* texture_cache: Use std::array for siblings_tableReinUsesLisp2019-06-291-10/+13
* texture_cache: Address feedbackReinUsesLisp2019-06-292-11/+12
* texture_cache: Correct variable naming.Fernando Sahmkow2019-06-261-3/+3
* texture_cache: Corrections, documentation and assertsFernando Sahmkow2019-06-261-42/+42
* surface_params: Corrections, asserts and documentation.Fernando Sahmkow2019-06-262-43/+58
* copy_params: use constexpr for constructorFernando Sahmkow2019-06-251-3/+4
* texture_cache: Query MemoryManager from the systemFernando Sahmkow2019-06-251-11/+7
* texture_cache: Include "core/core.h"ReinUsesLisp2019-06-241-4/+1
* texture_cache/surface_view: Address feedbackReinUsesLisp2019-06-241-1/+0
* texture_cache/surface_base: Address feedbackReinUsesLisp2019-06-242-2/+10
* texture_cache: Style and CorrectionsFernando Sahmkow2019-06-213-2/+4
* texture_cache: Eliminate linear textures fallthroughFernando Sahmkow2019-06-211-4/+0
* texture_cache: Correct format R16U as siblingFernando Sahmkow2019-06-212-1/+2
* texture_cache: Implement texception detection and texture barriers.Fernando Sahmkow2019-06-211-5/+32
* texture_cache: Corrections to buffers and shadow formats use.Fernando Sahmkow2019-06-211-10/+34
* texture_cache: Implement Irregular Views in surfacesFernando Sahmkow2019-06-212-4/+24
* surface: Correct format S8Z24Fernando Sahmkow2019-06-211-4/+0
* texture_cache: Initialize all siblings to invalid pixel format.Fernando Sahmkow2019-06-211-6/+15
* decoders: correct block calculationFernando Sahmkow2019-06-211-0/+16
* texture_cache: Use siblings textures on Rebuild and fix possible error on blittingFernando Sahmkow2019-06-211-10/+23
* texture_cache: Implement siblings texture formats.Fernando Sahmkow2019-06-212-12/+31
* texture_cache: correct texture buffer on surface paramsFernando Sahmkow2019-06-211-4/+11
* texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.Fernando Sahmkow2019-06-211-8/+1
* texture_cache: correct mutex locksFernando Sahmkow2019-06-211-4/+4
* texture_cache: Don't Image Copy if component types differFernando Sahmkow2019-06-211-1/+2
* texture_cache: move some large methods to cpp filesFernando Sahmkow2019-06-214-139/+135
* texture_cache: Optimize GetSurface and use references on functions that don't change a surface.Fernando Sahmkow2019-06-211-6/+6
* texture_cache: Implement Buffer Copy and detect Turing GPUs Image CopiesFernando Sahmkow2019-06-211-9/+31
* texture_cache uncompress-compress is untopological.Fernando Sahmkow2019-06-214-14/+48
* texture_cache: Correct copying between compressed and uncompressed formatsFernando Sahmkow2019-06-213-10/+27
* texture_cache: Only load on recycle with accurate GPU.Fernando Sahmkow2019-06-211-2/+3
* Fix rebase errorsFernando Sahmkow2019-06-211-0/+4
* texture_cache: Handle uncontinuous surfaces.Fernando Sahmkow2019-06-213-19/+79
* texture_cache: return null surface on invalid addressFernando Sahmkow2019-06-211-0/+12
* texture_cache: Add checks for texture buffers.Fernando Sahmkow2019-06-211-2/+16
* texture_cache: Fermi2D reform and implement View MirageFernando Sahmkow2019-06-213-20/+49
* texture_cache: loose TryReconstructSurface when accurate GPU is not on.Fernando Sahmkow2019-06-212-3/+19
* texture_cache: Document the most important methods.Fernando Sahmkow2019-06-211-8/+87
* texture_cache: Try to Reconstruct Surface on bigger than overlap.Fernando Sahmkow2019-06-211-4/+11
* texture_cache: Implement Guard mechanismFernando Sahmkow2019-06-211-1/+8
* texture_cache: General FixesFernando Sahmkow2019-06-214-33/+68
* surface_params: Ensure pitch is always written to avoid surface leaksReinUsesLisp2019-06-211-0/+2
* gl_framebuffer_cache: Use a hashed struct to cache framebuffersReinUsesLisp2019-06-211-1/+1
* texture_cache return invalid buffer on deactivated color_maskFernando Sahmkow2019-06-211-0/+5
* surface_params: Optimize CreateForTextureReinUsesLisp2019-06-211-2/+4
* texture_cache: Add ASync ProtectionsFernando Sahmkow2019-06-211-0/+10
* Remove Framebuffer reconfiguration and restrict rendertarget protectionFernando Sahmkow2019-06-212-26/+19
* texture_cache: Implement GPU Dirty FlagsFernando Sahmkow2019-06-211-15/+22
* texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepthFernando Sahmkow2019-06-211-13/+6
* texture_cache: Implement L1_Inner_cacheFernando Sahmkow2019-06-211-13/+30
* video_core: Use un-shifted block sizes to avoid integer divisionsReinUsesLisp2019-06-214-24/+28
* texture_cache: Change internal cache from lists to vectorsReinUsesLisp2019-06-211-6/+7
* Reduce amount of size calculations.Fernando Sahmkow2019-06-215-86/+85
* texture_cache: Correct premature texceptionsFernando Sahmkow2019-06-212-7/+36
* texture_cache: Implement guest flushingFernando Sahmkow2019-06-212-8/+25
* Fixes to mipmap's process and reconstruct processFernando Sahmkow2019-06-212-3/+3
* surface_base: Add parenthesis to EmplaceOverview's predicateReinUsesLisp2019-06-211-3/+2
* Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow2019-06-211-4/+15
* surface_view: Add constructor for ViewParamsReinUsesLisp2019-06-212-28/+19
* surface_base: Split BreakDown into layered and non-layered variantsReinUsesLisp2019-06-211-45/+48
* surface_base: Silence truncation warnings and minor renames and reorderingReinUsesLisp2019-06-212-32/+37
* copy_params: Use constructor instead of C-like initializationReinUsesLisp2019-06-213-47/+39
* Correct Mipmaps View method in Texture CacheFernando Sahmkow2019-06-211-3/+2
* Change texture_cache chaching from GPUAddr to CacheAddrFernando Sahmkow2019-06-213-78/+59
* Corrections to Structural MatchingFernando Sahmkow2019-06-212-24/+53
* Implement Texture Cache V2Fernando Sahmkow2019-06-211-88/+366
* Correct Surface Base and Views for new Texture CacheFernando Sahmkow2019-06-217-380/+466
* texture_cache: Remove execution context copies from the texture cacheReinUsesLisp2019-06-214-151/+41
* texture_cache: Split texture cache into different filesReinUsesLisp2019-06-218-0/+1364