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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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vertex_loader.cpp
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2018-01-13
Remove references to PICA and rasterizers in video_core
James Rowe
1
-160
/
+0
2017-02-04
VideoCore: Move Regs to its own file
Yuri Kunde Schlesner
1
-1
/
+1
2017-02-04
VideoCore: Split geometry pipeline regs from Regs struct
Yuri Kunde Schlesner
1
-7
/
+8
2017-01-30
VideoCore: Rename some types to more accurate names
Yuri Kunde Schlesner
1
-2
/
+3
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
1
-1
/
+1
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-5
/
+1
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-36
/
+52
2016-05-12
Move default_attributes into Pica state
Jannik Vogel
1
-1
/
+1
2016-05-09
vertex_loader: Provide an assertion for ensuring the loader has been setup
Lioncash
1
-0
/
+6
2016-05-09
vertex_loader: Correct header ordering
Lioncash
1
-1
/
+1
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
1
-5
/
+5
2016-04-29
Move and rename the MemoryAccesses class to MemoryAccessTracker.
Henrik Rydgard
1
-3
/
+2
2016-04-28
Debugger fix
Henrik Rydgard
1
-2
/
+2
2016-04-28
Optimize the vertex loader, nearly doubling its speed.
Henrik Rydgard
1
-31
/
+54
2016-04-28
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
Henrik Rydgard
1
-5
/
+4
2016-04-28
Move "&" to their proper place, add missing includes and make some properly relative.
Henrik Rydgard
1
-6
/
+6
2016-04-28
Refactor: Extract VertexLoader from command_processor.cpp.
Henrik Rydgard
1
-0
/
+119