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anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
/
src
/
video_core
/
vertex_shader.cpp
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Author
Age
Files
Lines
*
GPU: Add more fine grained profiling for vertex shader and rasterization
Yuri Kunde Schlesner
2015-05-12
1
-0
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+5
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vertex_shader: Implement FLR instruction.
bunnei
2015-05-10
1
-0
/
+9
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vertex_shader: Implement MADI instruction.
bunnei
2015-05-10
1
-4
/
+7
*
GPU: Implemented default vertex shader attributes.
Subv
2015-05-07
1
-16
/
+23
*
Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
Tony Wasserka
2015-03-12
1
-20
/
+24
*
Update nihstro submodule to the initial release version.
archshift
2015-03-08
1
-37
/
+38
*
Pica/VertexShader: Fixed LOOP with more than one iteration.
Subv
2015-02-21
1
-1
/
+4
*
Pica/VertexShader: Implement the LOOP instruction.
Tony Wasserka
2015-02-18
1
-14
/
+36
*
Build: Fixed some warnings
Subv
2015-02-12
1
-2
/
+2
*
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
2015-02-11
1
-8
/
+5
*
Merge pull request #478 from archshift/pp3ports4
bunnei
2015-01-13
1
-0
/
+69
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*
Pica/VertexShader: Implement the MAD instruction.
Tony Wasserka
2015-01-13
1
-0
/
+69
*
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Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.
Tony Wasserka
2015-01-13
1
-23
/
+52
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/
*
Pica/VertexShader: Coding style fixes.
Tony Wasserka
2014-12-31
1
-16
/
+8
*
Pica/CommandProcessor: Add support for integer uniforms.
Tony Wasserka
2014-12-31
1
-0
/
+7
*
Vertex Shader: Zero OutputVertex to avoid denormals
Yuri Kunde Schlesner
2014-12-29
1
-0
/
+4
*
Merge pull request #327 from Apology11/master
bunnei
2014-12-27
1
-4
/
+4
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*
Fix visual studio ambiguous symbol error
Apology11
2014-12-21
1
-4
/
+4
*
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Merge pull request #291 from purpasmart96/license
bunnei
2014-12-21
1
-1
/
+1
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*
License change
purpasmart96
2014-12-21
1
-1
/
+1
*
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Pica/VertexShader: Promote a log message to critical status.
Tony Wasserka
2014-12-20
1
-1
/
+1
*
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Pica/VertexShader: Small optimization.
Tony Wasserka
2014-12-20
1
-7
/
+7
*
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Pica/VertexShader: Be robust against invalid inputs.
Tony Wasserka
2014-12-20
1
-2
/
+9
*
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Pica/VertexShader: Clarify a comment.
Tony Wasserka
2014-12-20
1
-1
/
+3
*
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Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.
Tony Wasserka
2014-12-20
1
-50
/
+56
*
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Pica/VertexShader: Run instruction handlers according to the effective opcode.
Tony Wasserka
2014-12-20
1
-1
/
+1
*
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Pica/VertexShader: Implement MAX instructions.
Tony Wasserka
2014-12-20
1
-0
/
+9
*
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Pica: Add support for boolean uniforms.
Tony Wasserka
2014-12-20
1
-1
/
+7
*
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Pica/VertexShader: Add support for MOVA, CMP and IFC.
Tony Wasserka
2014-12-20
1
-7
/
+130
*
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Pica/VertexShader: Move code around a bit.
Tony Wasserka
2014-12-20
1
-42
/
+58
*
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Pica/VertexShader: Some cleanups using std::array.
Tony Wasserka
2014-12-20
1
-5
/
+16
*
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Pica/VertexShader: Support negating src2.
Tony Wasserka
2014-12-20
1
-2
/
+9
*
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Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.
Tony Wasserka
2014-12-20
1
-13
/
+30
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/
*
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
2014-12-13
1
-3
/
+3
*
Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp.
Tony Wasserka
2014-12-07
1
-6
/
+10
*
Fix warnings in video_core
Lioncash
2014-10-08
1
-1
/
+1
*
Pica/VertexShader: Fix a bug in the call stack handling.
Tony Wasserka
2014-08-25
1
-2
/
+3
*
Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.
Tony Wasserka
2014-08-25
1
-11
/
+17
*
Pica: Add debug utilities for dumping shaders.
Tony Wasserka
2014-08-25
1
-0
/
+18
*
Pica: Add vertex shader implementation.
Tony Wasserka
2014-08-12
1
-0
/
+270