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* Pica/OutputMerger: Fix flipped framebuffers.Tony Wasserka2015-02-181-0/+10
* Pica/TextureUnit: Implement mirrored repeating texture wrapping.Tony Wasserka2015-02-182-3/+12
* Pica: Fix a bug in the register definitions, relating to texture wrapping.Tony Wasserka2015-02-182-2/+2
* Pica/OutputMerger: Implement color format checking.Tony Wasserka2015-02-182-4/+13
* Pica/Rasterizer: Rasterize actual pixel centers instead of pixel corners.Tony Wasserka2015-02-181-2/+3
* Pica/Rasterizer: Fix garbage pixels at triangle borders.Tony Wasserka2015-02-181-1/+3
* Pica/Rasterizer: Clean up and fix backface culling.Tony Wasserka2015-02-181-11/+27
* Pica: Cleanup clipping code and change screenspace z to range from -1..0.Tony Wasserka2015-02-182-53/+42
* Pica/VertexShader: Implement the LOOP instruction.Tony Wasserka2015-02-181-14/+36
* Pica/CommandProcessor: Properly implement shader load destination offset registers.Tony Wasserka2015-02-182-20/+10
* Pica/CommandProcessor: Work around initialized vertex attributes some more.Tony Wasserka2015-02-181-2/+8
* VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument was Vec2<T> instead.Emmanuel Gil Peyrot2015-02-161-1/+1
* video_core: Implement the remaining framebuffer formats in the OpenGL renderer.Emmanuel Gil Peyrot2015-02-152-12/+67
* Merge pull request #529 from Subv/masterbunnei2015-02-142-3/+3
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| * Build: Fixed some warningsSubv2015-02-122-3/+3
* | Fix Min and Max blend equationsDarius Goad2015-02-111-6/+8
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* Asserts: break/crash program, fit to style guide; log.h->assert.harchshift2015-02-118-23/+18
* Add more blend equations from 3dbrewDarius Goad2015-02-102-2/+49
* Rasterizer: Implement the other color and alpha modifiers.bunnei2015-02-052-58/+69
* VideoCore: Added same-component swizzlers to math utility functions.bunnei2015-02-051-16/+35
* Pica: Implement blend factors.bunnei2015-01-312-10/+67
* Pica: Implement color/alpha channel enable.bunnei2015-01-282-1/+12
* Rasterizer: Implemented alpha testing.bunnei2015-01-272-7/+52
* GPU: Implement the remaining depth testing functions.bunnei2015-01-262-3/+28
* GSP: Update framebuffer info on all interruptsYuri Kunde Schlesner2015-01-141-3/+1
* Merge pull request #473 from archshift/pp3portsbunnei2015-01-142-14/+142
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| * Pica/Rasterizer: Add ETC1 texture decompression support.Tony Wasserka2015-01-132-14/+142
* | Merge pull request #478 from archshift/pp3ports4bunnei2015-01-131-0/+69
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| * | Pica/VertexShader: Implement the MAD instruction.Tony Wasserka2015-01-131-0/+69
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* / Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.Tony Wasserka2015-01-131-23/+52
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* GSP: Toggle active framebuffer each framebunnei2015-01-081-1/+4
* Pica/Rasterizer: Remove some redundant casts.Tony Wasserka2014-12-311-3/+3
* Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea.Tony Wasserka2014-12-311-31/+38
* Pica: Cleanup color conversion.Tony Wasserka2014-12-312-18/+46
* VideoCore: Remove some unused functions.Tony Wasserka2014-12-311-26/+0
* Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping.Tony Wasserka2014-12-311-2/+2
* Pica/Rasterizer: Clean up long code lines.Tony Wasserka2014-12-311-4/+8
* Pica/VertexShader: Coding style fixes.Tony Wasserka2014-12-311-16/+8
* Pica/CommandProcessor: Cleanups.Tony Wasserka2014-12-311-3/+4
* Pica/CommandProcessor: Workaround games not setting the input position's w component.Tony Wasserka2014-12-311-0/+14
* Pica/Rasterizer: Implement backface culling.Tony Wasserka2014-12-312-10/+36
* Pica/Rasterizer: Textures seem to be laid out flipped vertically.Tony Wasserka2014-12-311-1/+1
* Pica/DebugUtils: Fix a bug in RGBA4 texture decoding.Tony Wasserka2014-12-311-2/+2
* Pica/Rasterizer: Implement alpha blending.Tony Wasserka2014-12-311-0/+84
* Pica/Rasterizer: Implement depth testing.Tony Wasserka2014-12-312-6/+34
* Pica/Rasterizer: Further enhance Tev support.Tony Wasserka2014-12-311-4/+19
* Pica: Add output merger definitions.Tony Wasserka2014-12-311-1/+56
* Pica: Fix A4, IA4 and IA8 texture formats.Tony Wasserka2014-12-311-13/+7
* Pica/CommandProcessor: Add support for integer uniforms.Tony Wasserka2014-12-314-1/+30
* Rasterizer: Pre-divide vertex attributes by WYuri Kunde Schlesner2014-12-293-8/+32
* GPU: Bitwise texture swizzlingYuri Kunde Schlesner2014-12-291-27/+24
* Rasterizer: Common sub-expression eliminationYuri Kunde Schlesner2014-12-291-14/+17
* Clipper: Compact buffers on each clipping passYuri Kunde Schlesner2014-12-291-28/+27
* Clipper: Avoid dynamic allocationsYuri Kunde Schlesner2014-12-291-10/+7
* Vertex Shader: Zero OutputVertex to avoid denormalsYuri Kunde Schlesner2014-12-291-0/+4
* GPU: Implement frameskip and remove forced framebuffer swap hack.bunnei2014-12-291-0/+5
* Merge pull request #327 from Apology11/masterbunnei2014-12-271-4/+4
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| * Fix visual studio ambiguous symbol errorApology112014-12-211-4/+4
* | Merge pull request #322 from chinhodado/masterbunnei2014-12-222-7/+7
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| * | More warning cleanupsChin2014-12-212-7/+7
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* | Merge pull request #291 from purpasmart96/licensebunnei2014-12-2123-23/+23
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| * License changepurpasmart962014-12-2123-23/+23
* | Pica/VertexShader: Promote a log message to critical status.Tony Wasserka2014-12-201-1/+1
* | Pica/VertexShader: Small optimization.Tony Wasserka2014-12-201-7/+7
* | Pica/VertexShader: Be robust against invalid inputs.Tony Wasserka2014-12-201-2/+9
* | Pica/VertexShader: Clarify a comment.Tony Wasserka2014-12-201-1/+3
* | Pica/DebugUtils: Further cleanups to LookupTexture.Tony Wasserka2014-12-201-7/+7
* | Pica/DebugUtils: Fix two warnings.Tony Wasserka2014-12-201-2/+2
* | Pica/DebugUtils: Better document LookupTexture.Tony Wasserka2014-12-202-7/+16
* | Pica/Rasterizer: Get rid of C-style casts.Tony Wasserka2014-12-201-4/+4
* | Pica/DebugUtils: Make a number of variables static.Tony Wasserka2014-12-201-13/+13
* | Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.Tony Wasserka2014-12-201-50/+56
* | Pica/VertexShader: Run instruction handlers according to the effective opcode.Tony Wasserka2014-12-201-1/+1
* | Pica/VertexShader: Implement MAX instructions.Tony Wasserka2014-12-201-0/+9
* | Pica: Add support for boolean uniforms.Tony Wasserka2014-12-204-2/+21
* | Pica/VertexShader: Add support for MOVA, CMP and IFC.Tony Wasserka2014-12-202-7/+138
* | Pica/VertexShader: Move code around a bit.Tony Wasserka2014-12-201-42/+58
* | Pica/VertexShader: Some cleanups using std::array.Tony Wasserka2014-12-202-5/+19
* | Pica/VertexShader: Support negating src2.Tony Wasserka2014-12-202-3/+9
* | Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.Tony Wasserka2014-12-201-61/+8
* | Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.Tony Wasserka2014-12-202-222/+30
* | Pica/DebugUtils: Add an event triggered after loading a vertex.Tony Wasserka2014-12-202-0/+4
* | Pica/PrimitiveAssembly: Implement triangle strips.Tony Wasserka2014-12-202-8/+16
* | Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.Tony Wasserka2014-12-201-0/+7
* | Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.Tony Wasserka2014-12-201-7/+8
* | Add support for a ridiculous number of texture formats.Tony Wasserka2014-12-202-7/+80
* | Pica: Unify ugly address translation hacks.Tony Wasserka2014-12-205-16/+25
* | Pica: Further improve Tev emulation.Tony Wasserka2014-12-203-12/+51
* | Pica: Merge texture lookup logic for DebugUtils and Rasterizer.Tony Wasserka2014-12-203-55/+41
* | Pica: Implement texture wrapping.Tony Wasserka2014-12-202-2/+31
* | Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Tony Wasserka2014-12-202-3/+48
* | Pica: Initial support for multitexturing.Tony Wasserka2014-12-203-24/+83
* | Clean up some warningsChin2014-12-201-2/+2
* | Properly erase/remove an observerchinhodado2014-12-191-1/+1
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* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-1310-38/+50
* Merge pull request #267 from bunnei/apt-shared-fontbunnei2014-12-131-2/+2
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| * MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.bunnei2014-12-121-2/+2
* | Merge pull request #261 from neobrain/boostTony Wasserka2014-12-121-6/+10
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| * Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp.Tony Wasserka2014-12-071-6/+10
* | GSP: Trigger GPU interrupts at more accurate locations.bunnei2014-12-102-1/+15
* | GPU: Fixed bug in command list size decoding.bunnei2014-12-101-1/+2
* | Pica: Re-enable command names on MSVC.Tony Wasserka2014-12-091-5/+0
* | More coding style fixes.Tony Wasserka2014-12-091-6/+12
* | Some code cleanup.Tony Wasserka2014-12-091-3/+1
* | citra_qt: Add enhanced texture debugging widgets.Tony Wasserka2014-12-093-1/+30
* | citra-qt: Add texture viewer to Pica command list.Tony Wasserka2014-12-092-21/+45
* | Pica/DebugUtils: Add breakpoint functionality.Tony Wasserka2014-12-093-0/+189
* | Build fix for something which shouldn't have compiled successfully to begin with.Tony Wasserka2014-12-091-1/+1
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* Change NULLs to nullptrs.Rohit Nirmal2014-12-032-7/+7
* Merge pull request #236 from rohit-n/sign-comparebunnei2014-12-033-6/+6
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| * Silence a few -Wsign-compare warnings.Rohit Nirmal2014-12-013-6/+6
* | Fixed viewport error caused by roundingvaguilar2014-11-301-2/+2
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* Remove tabs in all files except in skyeye imports and in generated GL codeEmmanuel Gil Peyrot2014-11-194-14/+14
* Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot2014-11-192-3/+3
* OpenGL Renderer: Cleanup viewport extent calculation.Tony Wasserka2014-11-182-44/+29
* Fixup EmuWindow interface and implementations thereof.Tony Wasserka2014-11-181-3/+3
* Viewport scaling and display density independenceKevin Hartman2014-11-182-1/+50
* Merge pull request #195 from lioncash/controlTony Wasserka2014-11-161-1/+1
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| * vertex_shader: Fix control reaches end of function warningLioncash2014-11-161-1/+1
* | Fix two format strings.Lioncash2014-11-141-2/+2
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* Merge pull request #162 from SeannyM/warning-fixesbunnei2014-10-302-3/+3
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| * Fix some warningsSean2014-10-302-3/+3
* | Renamed souce files of services to match port namesGareth Poole2014-10-291-1/+1
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* Add `override` keyword through the code.Yuri Kunde Schlesner2014-10-261-4/+4
* Only check OpenGL shader log if size is >1.Yuri Kunde Schlesner2014-10-211-9/+6
* Rework OpenGL renderer.Yuri Kunde Schlesner2014-10-124-233/+193
* OpenGL renderer: Shuffle initialization code around and rename functions.Yuri Kunde Schlesner2014-10-122-25/+18
* Remove virtual inheritance from RendererOpenGLYuri Kunde Schlesner2014-10-122-3/+3
* Fix warnings in video_coreLioncash2014-10-087-23/+23
* Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.Emmanuel Gil Peyrot2014-09-171-1/+1
* Merge pull request #110 from lioncash/warningsbunnei2014-09-151-1/+1
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| * Core: Fix warnings in gpu.cppLioncash2014-09-141-1/+1
* | Merge pull request #97 from archshift/cleanupbunnei2014-09-144-44/+29
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| * renderer_opengl.cpp: improved alignment for readabilityarchshift2014-09-071-16/+16
| * Dead code removal: video_core.cpp, load_symbol_map.cpparchshift2014-09-071-7/+0
| * utils: cleaned up DumpTGA, removing redundanciesarchshift2014-09-072-21/+13
* | Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman2014-09-121-0/+1
* | Moved common_types::Rect from common to Common namespacearchshift2014-09-092-3/+3
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* Remove hand-crafted Visual Studio solution.Yuri Kunde Schlesner2014-09-012-217/+0
* CMake cleanupYuri Kunde Schlesner2014-09-011-13/+26
* Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2014-09-0110-13/+2819
* Downgrade GLSL version to 1.50 (compatible with GL 3.2)Yuri Kunde Schlesner2014-08-283-10/+15
* VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei2014-08-264-8/+15
* Rewrite of OpenGL renderer, including OS X supportKevin Hartman2014-08-268-211/+340
* Pica/Rasterizer: Clarify a TODO.Tony Wasserka2014-08-251-1/+3
* Pica/VertexShader: Fix a bug in the call stack handling.Tony Wasserka2014-08-251-2/+3
* Math: Warning fixes.Tony Wasserka2014-08-251-14/+23
* Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.Tony Wasserka2014-08-255-46/+74
* Pica/Rasterizer: Add texturing support.Tony Wasserka2014-08-253-18/+69
* Pica/DebugUtils: Add convenient tev setup printer.Tony Wasserka2014-08-253-0/+101
* Pica/Rasterizer: Add initial implementation of texture combiners.Tony Wasserka2014-08-252-2/+225
* Pica: Add support for dumping textures.Tony Wasserka2014-08-253-1/+177
* Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.Tony Wasserka2014-08-253-98/+133
* Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.Tony Wasserka2014-08-252-14/+92
* Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.Tony Wasserka2014-08-254-63/+78
* Pica/CommandProcessor: Implement parameter masking.Tony Wasserka2014-08-252-6/+25
* Pica: Add debug utilities for dumping shaders.Tony Wasserka2014-08-254-1/+227
* Pica: Add debug utility functions for dumping geometry data.Tony Wasserka2014-08-256-4/+123
* Fix the threading for GL Context in Qt5.Sacha2014-08-241-1/+0
* Merge pull request #42 from archshift/glexpbunnei2014-08-131-3/+2
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| * Use glewExperimental on Linux in order to fix GLFW-modearchshift2014-08-121-3/+2
* | float24: Remove private default constructorarchshift2014-08-131-2/+0
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* Pica: Add basic rasterizer.Tony Wasserka2014-08-127-2/+260
* Pica: Add triangle clipper.Tony Wasserka2014-08-127-8/+230
* Pica: Add primitive assembly stage.Tony Wasserka2014-08-127-2/+95
* Pica: Add vertex shader implementation.Tony Wasserka2014-08-127-10/+722
* Pica: Implement vertex loading.Tony Wasserka2014-08-122-8/+102
* Pica: Add register definition for vertex loading and rendering.Tony Wasserka2014-08-121-33/+128
* Pica: Add command processor.Tony Wasserka2014-08-127-5/+107
* Pica: Add float24 structure.Tony Wasserka2014-08-121-0/+75
* Video core: Add utility class for vector operations.Tony Wasserka2014-08-124-1/+582
* Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.Tony Wasserka2014-08-122-8/+8
* Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka2014-08-122-100/+146
* GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei2014-08-061-6/+6
* Use uniform formatting when printing hexadecimal numbers.Tony Wasserka2014-07-231-1/+1
* GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.Tony Wasserka2014-07-231-3/+2
* RegisterSet: Simplify code by using structs for register definition instead of unions.Tony Wasserka2014-07-231-9/+9
* GPU: Make use of RegisterSet.Tony Wasserka2014-07-231-26/+28
* Renderer: Fix component order in bottom framebuffer.Tony Wasserka2014-07-232-5/+4
* Renderer: Respect the active_fb GPU register.Tony Wasserka2014-07-231-2/+9
* Renderer: Add a few TODOs.Tony Wasserka2014-07-231-3/+10
* GPU debugger: Don't keep track of debugging data if no debugger views are active.Tony Wasserka2014-07-221-0/+6
* GPU debugger: Const correctness and build fix.Tony Wasserka2014-06-121-3/+3
* Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift2014-06-121-0/+3
* Pica: Use some template magic to define register structures efficiently.Tony Wasserka2014-06-121-25/+102
* Further refine GPU command list debugging.Tony Wasserka2014-06-122-0/+17
* Refine command list debugging functionality and its qt interface.Tony Wasserka2014-06-122-8/+17
* citra-qt: Add command list view.Tony Wasserka2014-06-121-2/+2
* GPU debugger: Add functionality to inspect command lists.Tony Wasserka2014-06-121-1/+53
* video core: added PICA definitions file.Tony Wasserka2014-06-123-0/+37
* Rename LCD to GPU.Tony Wasserka2014-06-121-3/+3
* Add initial graphics debugger interface.Tony Wasserka2014-06-123-3/+102
* common_types: Changed BasicRect back to Rect, in the common namespacearchshift2014-05-202-3/+3
* Improved clarity and whitespacearchshift2014-05-202-3/+4
* CMakeLists: rename HEADS, improved commentsarchshift2014-05-201-2/+2
* Indent fixesarchshift2014-05-191-31/+31
* Merge remote-tracking branch 'upstream/master' into issue-7-fixarchshift2014-05-171-7/+6
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| * Update FlipFramebufferSethpaien2014-05-081-7/+6
* | Fixed indentsarchshift2014-05-012-37/+35
* | Reverse debugging changesarchshift2014-05-011-2/+0
* | TGA dumps work, courtesy of @bunneiarchshift2014-05-012-36/+38
* | OpenGL 3+ on OSX with GLFWarchshift2014-05-011-0/+2
* | IT'S ALIVE!archshift2014-04-291-1/+6
* | Xcode complains that the class name is redundant.archshift2014-04-281-1/+1
* | Rect to BasicRectarchshift2014-04-282-3/+3
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* removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei2014-04-282-4/+1
* fixed renderer to use correct framebuffer locationbunnei2014-04-272-8/+7
* fixed GL context acquire (applies to Qt GUI only)bunnei2014-04-221-0/+2
* renamed hw_lcd module to just lcdbunnei2014-04-181-1/+1
* fixed framebuffer color orderbunnei2014-04-171-1/+1
* removed hard-coded framebuffer addresses from renderer_opengl.cppbunnei2014-04-171-2/+4
* cleaned up some logging messagesbunnei2014-04-111-1/+2
* fixed a bunch of errors in CMakeListsbunnei2014-04-101-3/+3
* updated CMakeListsbunnei2014-04-101-16/+2
* fixed project includes to use new directory structurebunnei2014-04-099-38/+39
* got rid of 'src' folders in each sub-projectbunnei2014-04-097-0/+0
* fixed license header in video_corebunnei2014-04-097-182/+23
* - removed lots of unused code from gekkobunnei2014-04-093-367/+110
* added support for renderering the external framebuffersbunnei2014-04-072-20/+147
* added external framebuffer GL handlesbunnei2014-04-071-2/+11
* added initial renderer codebunnei2014-04-067-19/+534
* added video_core project to solutionbunnei2014-04-058-0/+567