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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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*
Merge pull request #894 from lioncash/object
bunnei
2018-08-03
1
-1
/
+1
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\
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*
kernel: Move object class to its own source files
Lioncash
2018-08-02
1
-1
/
+1
*
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yuzu: Use Qt 5 signal/slots where applicable
Lioncash
2018-08-03
7
-46
/
+49
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/
*
kernel/timer: Make data members private where applicable
Lioncash
2018-07-26
1
-3
/
+3
*
wait_tree: Add missing switch case for WaitTreeThread::GetText()
Lioncash
2018-07-25
1
-0
/
+4
*
wait_tree: Silence warning about all code paths not returning a value
Lioncash
2018-07-24
1
-0
/
+3
*
gpu: Rename Get3DEngine() to Maxwell3D()
Lioncash
2018-07-21
1
-3
/
+3
*
thread: Convert ThreadStatus into an enum class
Lioncash
2018-07-20
1
-22
/
+22
*
yuzu - Fix duplicate logs
James Rowe
2018-07-12
1
-0
/
+7
*
Add configurable logging backends
James Rowe
2018-07-03
2
-0
/
+59
*
Kernel/Arbiters: Mostly implement SignalToAddress
Michael Scire
2018-06-21
1
-1
/
+1
*
Kernel/Arbiters: Implement WaitForAddress
Michael Scire
2018-06-21
1
-0
/
+4
*
Qt: Removed the Registers widget.
Subv
2018-06-13
3
-272
/
+0
*
Qt/WaitTree: Display the callstack for each thread in the wait tree widget.
Subv
2018-05-19
2
-0
/
+37
*
thread: Rename mask to affinity_masks.
bunnei
2018-05-11
1
-1
/
+2
*
wait_tree: Add ideal core and affinity mask.
bunnei
2018-05-11
1
-0
/
+2
*
wait_tree: Show all threads on all schedulers.
bunnei
2018-05-11
1
-6
/
+14
*
core: Implement multicore support.
bunnei
2018-05-11
2
-3
/
+3
*
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
1
-4
/
+4
*
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-24
1
-2
/
+2
*
Merge pull request #370 from Subv/sync_primitives
bunnei
2018-04-23
2
-82
/
+47
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\
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*
Qt: Update the WaitTree widget to show info about the current mutex of each thread.
Subv
2018-04-21
2
-82
/
+47
*
|
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format.
Subv
2018-04-23
1
-0
/
+2
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/
*
graphics_surface: Remove superfluous cast.
bunnei
2018-03-27
1
-2
/
+1
*
graphics_surface: Fix merge conflicts.
bunnei
2018-03-27
1
-3
/
+3
*
GPU: Make the debug_context variable a member of the frontend instead of a global.
Subv
2018-03-25
1
-1
/
+4
*
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
Subv
2018-03-24
1
-19
/
+23
*
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
Subv
2018-03-24
7
-0
/
+896
*
thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.
bunnei
2018-03-19
1
-3
/
+3
*
kernel: Use Scheduler class for threading.
bunnei
2018-02-18
1
-1
/
+2
*
debugger: Fix wait_tree crash.
bunnei
2018-02-14
1
-1
/
+1
*
Format: Run the new clang format on everything
James Rowe
2018-01-21
1
-1
/
+1
*
qt: Migrate to Qt 5 signal/slot connection syntax where applicable
Lioncash
2018-01-19
1
-2
/
+3
*
clang-format
MerryMage
2018-01-16
1
-1
/
+0
*
Remove gpu debugger and get yuzu qt to compile
James Rowe
2018-01-13
18
-2550
/
+7
*
Massive removal of unused modules
James Rowe
2018-01-13
22
-0
/
+3671