1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.divider.MaterialDividerItemDecoration
import org.yuzu.yuzu_emu.databinding.FragmentSettingsBinding
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
class SettingsFragment : Fragment(), SettingsFragmentView {
override var activityView: SettingsActivityView? = null
private val fragmentPresenter = SettingsFragmentPresenter(this)
private var settingsAdapter: SettingsAdapter? = null
private var _binding: FragmentSettingsBinding? = null
private val binding get() = _binding!!
override fun onAttach(context: Context) {
super.onAttach(context)
activityView = requireActivity() as SettingsActivityView
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val menuTag = requireArguments().getString(ARGUMENT_MENU_TAG)
val gameId = requireArguments().getString(ARGUMENT_GAME_ID)
fragmentPresenter.onCreate(menuTag!!, gameId!!)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentSettingsBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
settingsAdapter = SettingsAdapter(this, requireActivity())
val dividerDecoration = MaterialDividerItemDecoration(
requireContext(),
LinearLayoutManager.VERTICAL
)
dividerDecoration.isLastItemDecorated = false
binding.listSettings.apply {
adapter = settingsAdapter
layoutManager = LinearLayoutManager(activity)
addItemDecoration(dividerDecoration)
}
fragmentPresenter.onViewCreated()
setInsets()
}
override fun onDetach() {
super.onDetach()
activityView = null
if (settingsAdapter != null) {
settingsAdapter!!.closeDialog()
}
}
override fun showSettingsList(settingsList: ArrayList<SettingsItem>) {
settingsAdapter!!.setSettingsList(settingsList)
}
override fun loadSettingsList() {
fragmentPresenter.loadSettingsList()
}
override fun loadSubMenu(menuKey: String) {
activityView!!.showSettingsFragment(
menuKey,
true,
requireArguments().getString(ARGUMENT_GAME_ID)!!
)
}
override fun showToastMessage(message: String?, is_long: Boolean) {
activityView!!.showToastMessage(message!!, is_long)
}
override fun putSetting(setting: AbstractSetting) {
fragmentPresenter.putSetting(setting)
}
override fun onSettingChanged() {
activityView!!.onSettingChanged()
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.listSettings
) { view: View, windowInsets: WindowInsetsCompat ->
val insets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
view.updatePadding(bottom = insets.bottom)
windowInsets
}
}
companion object {
private const val ARGUMENT_MENU_TAG = "menu_tag"
private const val ARGUMENT_GAME_ID = "game_id"
fun newInstance(menuTag: String?, gameId: String?): Fragment {
val fragment = SettingsFragment()
val arguments = Bundle()
arguments.putString(ARGUMENT_MENU_TAG, menuTag)
arguments.putString(ARGUMENT_GAME_ID, gameId)
fragment.arguments = arguments
return fragment
}
}
}
|