summaryrefslogtreecommitdiffstats
path: root/src/android/app/src/main/jni/native.cpp
blob: 2413a78f0e802e24d049fd6480cd276a91a78bcc (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include <codecvt>
#include <locale>
#include <string>
#include <string_view>
#include <dlfcn.h>

#include <adrenotools/driver.h>

#include <android/api-level.h>
#include <android/native_window_jni.h>

#include "common/detached_tasks.h"
#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/hid/hid_core.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "jni/config.h"
#include "jni/emu_window/emu_window.h"
#include "jni/id_cache.h"
#include "video_core/rasterizer_interface.h"

namespace {

class EmulationSession final {
public:
    EmulationSession() {
        m_system.Initialize();
        m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
    }

    ~EmulationSession() = default;

    static EmulationSession& GetInstance() {
        return s_instance;
    }

    const Core::System& System() const {
        return m_system;
    }

    Core::System& System() {
        return m_system;
    }

    const EmuWindow_Android& Window() const {
        return *m_window;
    }

    EmuWindow_Android& Window() {
        return *m_window;
    }

    ANativeWindow* NativeWindow() const {
        return m_native_window;
    }

    void SetNativeWindow(ANativeWindow* m_native_window_) {
        m_native_window = m_native_window_;
    }

    void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
                             const std::string& custom_driver_name,
                             const std::string& file_redirect_dir) {
        void* handle{};

        // Try to load a custom driver.
        if (custom_driver_name.size()) {
            handle = adrenotools_open_libvulkan(
                RTLD_NOW, ADRENOTOOLS_DRIVER_CUSTOM | ADRENOTOOLS_DRIVER_FILE_REDIRECT, nullptr,
                hook_lib_dir.c_str(), custom_driver_dir.c_str(), custom_driver_name.c_str(),
                file_redirect_dir.c_str(), nullptr);
        }

        // Try to load the system driver.
        if (!handle) {
            handle = adrenotools_open_libvulkan(RTLD_NOW, ADRENOTOOLS_DRIVER_FILE_REDIRECT, nullptr,
                                                hook_lib_dir.c_str(), nullptr, nullptr,
                                                file_redirect_dir.c_str(), nullptr);
        }

        m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
    }

    bool IsRunning() const {
        std::scoped_lock lock(m_mutex);
        return m_is_running;
    }

    const Core::PerfStatsResults& PerfStats() const {
        std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
        return m_perf_stats;
    }

    void SurfaceChanged() {
        if (!IsRunning()) {
            return;
        }
        m_window->OnSurfaceChanged(m_native_window);
    }

    Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
        std::scoped_lock lock(m_mutex);

        // Loads the configuration.
        Config{};

        // Create the render window.
        m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
                                                       m_vulkan_library);

        // Initialize system.
        m_system.SetShuttingDown(false);
        m_system.Initialize();
        m_system.ApplySettings();
        m_system.HIDCore().ReloadInputDevices();
        m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
        m_system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
        m_system.GetFileSystemController().CreateFactories(*m_system.GetFilesystem());

        // Load the ROM.
        m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
        if (m_load_result != Core::SystemResultStatus::Success) {
            return m_load_result;
        }

        // Complete initialization.
        m_system.GPU().Start();
        m_system.GetCpuManager().OnGpuReady();
        m_system.RegisterExitCallback([&] { HaltEmulation(); });

        return Core::SystemResultStatus::Success;
    }

    void ShutdownEmulation() {
        std::scoped_lock lock(m_mutex);

        m_is_running = false;

        // Unload user input.
        m_system.HIDCore().UnloadInputDevices();

        // Shutdown the main emulated process
        if (m_load_result == Core::SystemResultStatus::Success) {
            m_system.DetachDebugger();
            m_system.ShutdownMainProcess();
            m_detached_tasks.WaitForAllTasks();
            m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
        }

        // Tear down the render window.
        m_window.reset();
    }

    void PauseEmulation() {
        std::scoped_lock lock(m_mutex);
        m_system.Pause();
    }

    void UnPauseEmulation() {
        std::scoped_lock lock(m_mutex);
        m_system.Run();
    }

    void HaltEmulation() {
        std::scoped_lock lock(m_mutex);
        m_is_running = false;
        m_cv.notify_one();
    }

    void RunEmulation() {
        {
            std::scoped_lock lock(m_mutex);
            m_is_running = true;
        }

        void(m_system.Run());

        if (m_system.DebuggerEnabled()) {
            m_system.InitializeDebugger();
        }

        while (true) {
            {
                std::unique_lock lock(m_mutex);
                if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
                                  [&]() { return !m_is_running; })) {
                    // Emulation halted.
                    break;
                }
            }
            {
                // Refresh performance stats.
                std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
                m_perf_stats = m_system.GetAndResetPerfStats();
            }
        }
    }

    std::string GetRomTitle(const std::string& path) {
        return GetRomMetadata(path).title;
    }

    std::vector<u8> GetRomIcon(const std::string& path) {
        return GetRomMetadata(path).icon;
    }

    void ResetRomMetadata() {
        m_rom_metadata_cache.clear();
    }

private:
    struct RomMetadata {
        std::string title;
        std::vector<u8> icon;
    };

    RomMetadata GetRomMetadata(const std::string& path) {
        if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
            return search->second;
        }

        return CacheRomMetadata(path);
    }

    RomMetadata CacheRomMetadata(const std::string& path) {
        const auto file = Core::GetGameFileFromPath(m_vfs, path);
        const auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);

        RomMetadata entry;
        loader->ReadTitle(entry.title);
        loader->ReadIcon(entry.icon);

        m_rom_metadata_cache[path] = entry;

        return entry;
    }

private:
    static EmulationSession s_instance;

    // Frontend management
    std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;

    // Window management
    std::unique_ptr<EmuWindow_Android> m_window;
    ANativeWindow* m_native_window{};

    // Core emulation
    Core::System m_system;
    InputCommon::InputSubsystem m_input_subsystem;
    Common::DetachedTasks m_detached_tasks;
    Core::PerfStatsResults m_perf_stats{};
    std::shared_ptr<FileSys::RealVfsFilesystem> m_vfs;
    Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
    bool m_is_running{};

    // GPU driver parameters
    std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;

    // Synchronization
    std::condition_variable_any m_cv;
    mutable std::mutex m_perf_stats_mutex;
    mutable std::mutex m_mutex;
};

/*static*/ EmulationSession EmulationSession::s_instance;

std::string UTF16ToUTF8(std::u16string_view input) {
    std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
    return convert.to_bytes(input.data(), input.data() + input.size());
}

std::string GetJString(JNIEnv* env, jstring jstr) {
    if (!jstr) {
        return {};
    }

    const jchar* jchars = env->GetStringChars(jstr, nullptr);
    const jsize length = env->GetStringLength(jstr);
    const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length);
    const std::string converted_string = UTF16ToUTF8(string_view);
    env->ReleaseStringChars(jstr, jchars);

    return converted_string;
}

} // Anonymous namespace

static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
    Common::Log::Initialize();
    Common::Log::SetColorConsoleBackendEnabled(true);
    Common::Log::Start();

    MicroProfileOnThreadCreate("EmuThread");
    SCOPE_EXIT({ MicroProfileShutdown(); });

    LOG_INFO(Frontend, "starting");

    if (filepath.empty()) {
        LOG_CRITICAL(Frontend, "failed to load: filepath empty!");
        return Core::SystemResultStatus::ErrorLoader;
    }

    SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });

    const auto result = EmulationSession::GetInstance().InitializeEmulation(filepath);
    if (result != Core::SystemResultStatus::Success) {
        return result;
    }

    EmulationSession::GetInstance().RunEmulation();

    return Core::SystemResultStatus::Success;
}

extern "C" {

void Java_org_yuzu_yuzu_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
                                                          [[maybe_unused]] jclass clazz,
                                                          jobject surf) {
    EmulationSession::GetInstance().SetNativeWindow(ANativeWindow_fromSurface(env, surf));
    EmulationSession::GetInstance().SurfaceChanged();
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
                                                            [[maybe_unused]] jclass clazz) {
    ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
    EmulationSession::GetInstance().SetNativeWindow(nullptr);
    EmulationSession::GetInstance().SurfaceChanged();
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_DoFrame(JNIEnv* env, [[maybe_unused]] jclass clazz) {}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_NotifyOrientationChange(JNIEnv* env,
                                                                   [[maybe_unused]] jclass clazz,
                                                                   jint layout_option,
                                                                   jint rotation) {}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_SetAppDirectory(JNIEnv* env,
                                                           [[maybe_unused]] jclass clazz,
                                                           jstring j_directory) {
    Common::FS::SetAppDirectory(GetJString(env, j_directory));
}

void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_InitializeGpuDriver(
    JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
    jstring custom_driver_name, jstring file_redirect_dir) {
    EmulationSession::GetInstance().InitializeGpuDriver(
        GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
        GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
}

jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadKeys(JNIEnv* env,
                                                          [[maybe_unused]] jclass clazz) {
    Core::Crypto::KeyManager::Instance().ReloadKeys();
    return static_cast<jboolean>(Core::Crypto::KeyManager::Instance().AreKeysLoaded());
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_UnPauseEmulation([[maybe_unused]] JNIEnv* env,
                                                            [[maybe_unused]] jclass clazz) {
    EmulationSession::GetInstance().UnPauseEmulation();
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_PauseEmulation([[maybe_unused]] JNIEnv* env,
                                                          [[maybe_unused]] jclass clazz) {
    EmulationSession::GetInstance().PauseEmulation();
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_StopEmulation([[maybe_unused]] JNIEnv* env,
                                                         [[maybe_unused]] jclass clazz) {
    EmulationSession::GetInstance().HaltEmulation();
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_ResetRomMetadata([[maybe_unused]] JNIEnv* env,
                                                            [[maybe_unused]] jclass clazz) {
    EmulationSession::GetInstance().ResetRomMetadata();
}

jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_IsRunning([[maybe_unused]] JNIEnv* env,
                                                         [[maybe_unused]] jclass clazz) {
    return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
}

jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent([[maybe_unused]] JNIEnv* env,
                                                                    [[maybe_unused]] jclass clazz,
                                                                    [[maybe_unused]] jint j_device,
                                                                    jint j_button, jint action) {
    if (EmulationSession::GetInstance().IsRunning()) {
        EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device, j_button,
                                                                      action != 0);
    }
    return static_cast<jboolean>(true);
}

jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent([[maybe_unused]] JNIEnv* env,
                                                                      [[maybe_unused]] jclass clazz,
                                                                      jint j_device, jint stick_id,
                                                                      jfloat x, jfloat y) {
    if (EmulationSession::GetInstance().IsRunning()) {
        EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device, stick_id, x, y);
    }
    return static_cast<jboolean>(true);
}

jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
    [[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device,
    jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y, jfloat gyro_z, jfloat accel_x,
    jfloat accel_y, jfloat accel_z) {
    if (EmulationSession::GetInstance().IsRunning()) {
        EmulationSession::GetInstance().Window().OnGamepadMotionEvent(
            j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
    }
    return static_cast<jboolean>(true);
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed([[maybe_unused]] JNIEnv* env,
                                                          [[maybe_unused]] jclass clazz, jint id,
                                                          jfloat x, jfloat y) {
    if (EmulationSession::GetInstance().IsRunning()) {
        EmulationSession::GetInstance().Window().OnTouchPressed(id, x, y);
    }
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
                                                        [[maybe_unused]] jclass clazz, jint id,
                                                        jfloat x, jfloat y) {
    if (EmulationSession::GetInstance().IsRunning()) {
        EmulationSession::GetInstance().Window().OnTouchMoved(id, x, y);
    }
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased([[maybe_unused]] JNIEnv* env,
                                                           [[maybe_unused]] jclass clazz, jint id) {
    if (EmulationSession::GetInstance().IsRunning()) {
        EmulationSession::GetInstance().Window().OnTouchReleased(id);
    }
}

jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_GetIcon([[maybe_unused]] JNIEnv* env,
                                                         [[maybe_unused]] jclass clazz,
                                                         [[maybe_unused]] jstring j_filename) {
    auto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
    jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
    env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
                            reinterpret_cast<jbyte*>(icon_data.data()));
    return icon;
}

jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetTitle([[maybe_unused]] JNIEnv* env,
                                                       [[maybe_unused]] jclass clazz,
                                                       [[maybe_unused]] jstring j_filename) {
    auto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
    return env->NewStringUTF(title.c_str());
}

jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetDescription([[maybe_unused]] JNIEnv* env,
                                                             [[maybe_unused]] jclass clazz,
                                                             jstring j_filename) {
    return j_filename;
}

jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetGameId([[maybe_unused]] JNIEnv* env,
                                                        [[maybe_unused]] jclass clazz,
                                                        jstring j_filename) {
    return j_filename;
}

jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetRegions([[maybe_unused]] JNIEnv* env,
                                                         [[maybe_unused]] jclass clazz,
                                                         [[maybe_unused]] jstring j_filename) {
    return env->NewStringUTF("");
}

jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetCompany([[maybe_unused]] JNIEnv* env,
                                                         [[maybe_unused]] jclass clazz,
                                                         [[maybe_unused]] jstring j_filename) {
    return env->NewStringUTF("");
}

jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetGitRevision([[maybe_unused]] JNIEnv* env,
                                                             [[maybe_unused]] jclass clazz) {
    return {};
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_CreateConfigFile
    [[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {
    Config{};
}

jint Java_org_yuzu_yuzu_1emu_NativeLibrary_DefaultCPUCore([[maybe_unused]] JNIEnv* env,
                                                          [[maybe_unused]] jclass clazz) {
    return {};
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
    [[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, [[maybe_unused]] jstring j_file,
    [[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadSettings([[maybe_unused]] JNIEnv* env,
                                                          [[maybe_unused]] jclass clazz) {
    Config{};
}

jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetUserSetting([[maybe_unused]] JNIEnv* env,
                                                             [[maybe_unused]] jclass clazz,
                                                             jstring j_game_id, jstring j_section,
                                                             jstring j_key) {
    std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
    std::string_view section = env->GetStringUTFChars(j_section, 0);
    std::string_view key = env->GetStringUTFChars(j_key, 0);

    env->ReleaseStringUTFChars(j_game_id, game_id.data());
    env->ReleaseStringUTFChars(j_section, section.data());
    env->ReleaseStringUTFChars(j_key, key.data());

    return env->NewStringUTF("");
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_SetUserSetting([[maybe_unused]] JNIEnv* env,
                                                          [[maybe_unused]] jclass clazz,
                                                          jstring j_game_id, jstring j_section,
                                                          jstring j_key, jstring j_value) {
    std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
    std::string_view section = env->GetStringUTFChars(j_section, 0);
    std::string_view key = env->GetStringUTFChars(j_key, 0);
    std::string_view value = env->GetStringUTFChars(j_value, 0);

    env->ReleaseStringUTFChars(j_game_id, game_id.data());
    env->ReleaseStringUTFChars(j_section, section.data());
    env->ReleaseStringUTFChars(j_key, key.data());
    env->ReleaseStringUTFChars(j_value, value.data());
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_InitGameIni([[maybe_unused]] JNIEnv* env,
                                                       [[maybe_unused]] jclass clazz,
                                                       jstring j_game_id) {
    std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);

    env->ReleaseStringUTFChars(j_game_id, game_id.data());
}

jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_GetPerfStats([[maybe_unused]] JNIEnv* env,
                                                                [[maybe_unused]] jclass clazz) {
    jdoubleArray j_stats = env->NewDoubleArray(4);

    if (EmulationSession::GetInstance().IsRunning()) {
        const auto results = EmulationSession::GetInstance().PerfStats();

        // Converting the structure into an array makes it easier to pass it to the frontend
        double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,
                           results.emulation_speed};

        env->SetDoubleArrayRegion(j_stats, 0, 4, stats);
    }

    return j_stats;
}

void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_SetSysDirectory(
    [[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jstring j_path) {}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_Run__Ljava_lang_String_2([[maybe_unused]] JNIEnv* env,
                                                                    [[maybe_unused]] jclass clazz,
                                                                    jstring j_path) {
    const std::string path = GetJString(env, j_path);

    const Core::SystemResultStatus result{RunEmulation(path)};
    if (result != Core::SystemResultStatus::Success) {
        env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
                                  IDCache::GetExitEmulationActivity(), static_cast<int>(result));
    }
}

void Java_org_yuzu_yuzu_1emu_NativeLibrary_LogDeviceInfo([[maybe_unused]] JNIEnv* env,
                                                         [[maybe_unused]] jclass clazz) {
    LOG_INFO(Frontend, "yuzu Version: {}-{}", Common::g_scm_branch, Common::g_scm_desc);
    LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
}

} // extern "C"