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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_types.h"
namespace AudioCore {
struct AudioBuffer {
/// Timestamp this buffer completed playing.
s64 played_timestamp;
/// Game memory address for these samples.
VAddr samples;
/// Unqiue identifier for this buffer.
u64 tag;
/// Size of the samples buffer.
u64 size;
};
} // namespace AudioCore
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