blob: 4d44bd2d9338e1782f921ccea7025c1ba296d250 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "audio_core/hle/dsp.h"
#include "audio_core/hle/pipe.h"
#include "audio_core/sink.h"
namespace DSP {
namespace HLE {
std::array<SharedMemory, 2> g_regions;
static size_t CurrentRegionIndex() {
// The region with the higher frame counter is chosen unless there is wraparound.
// This function only returns a 0 or 1.
if (g_regions[0].frame_counter == 0xFFFFu && g_regions[1].frame_counter != 0xFFFEu) {
// Wraparound has occured.
return 1;
}
if (g_regions[1].frame_counter == 0xFFFFu && g_regions[0].frame_counter != 0xFFFEu) {
// Wraparound has occured.
return 0;
}
return (g_regions[0].frame_counter > g_regions[1].frame_counter) ? 0 : 1;
}
static SharedMemory& ReadRegion() {
return g_regions[CurrentRegionIndex()];
}
static SharedMemory& WriteRegion() {
return g_regions[1 - CurrentRegionIndex()];
}
static std::unique_ptr<AudioCore::Sink> sink;
void Init() {
DSP::HLE::ResetPipes();
}
void Shutdown() {
}
bool Tick() {
return true;
}
void SetSink(std::unique_ptr<AudioCore::Sink> sink_) {
sink = std::move(sink_);
}
} // namespace HLE
} // namespace DSP
|