1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
|
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm> // min
#include <string> // System: To be able to add strings with "+"
#include <stdio.h>
#include <math.h>
#ifdef _WIN32
#include <windows.h>
#include <array>
#else
#include <stdarg.h>
#endif
#include "common/common.h"
#include "common/log_manager.h" // Common
#include "common/console_listener.h" // Common
ConsoleListener::ConsoleListener()
{
#ifdef _WIN32
hConsole = NULL;
bUseColor = true;
#else
bUseColor = isatty(fileno(stdout));
#endif
}
ConsoleListener::~ConsoleListener()
{
Close();
}
// 100, 100, "Dolphin Log Console"
// Open console window - width and height is the size of console window
// Name is the window title
void ConsoleListener::Open(bool Hidden, int Width, int Height, const char *Title)
{
#ifdef _WIN32
if (!GetConsoleWindow())
{
// Open the console window and create the window handle for GetStdHandle()
AllocConsole();
// Hide
if (Hidden) ShowWindow(GetConsoleWindow(), SW_HIDE);
// Save the window handle that AllocConsole() created
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
// Set the console window title
SetConsoleTitle(UTF8ToTStr(Title).c_str());
// Set letter space
LetterSpace(80, 4000);
//MoveWindow(GetConsoleWindow(), 200,200, 800,800, true);
}
else
{
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
}
#endif
}
void ConsoleListener::UpdateHandle()
{
#ifdef _WIN32
hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
#endif
}
// Close the console window and close the eventual file handle
void ConsoleListener::Close()
{
#ifdef _WIN32
if (hConsole == NULL)
return;
FreeConsole();
hConsole = NULL;
#else
fflush(NULL);
#endif
}
bool ConsoleListener::IsOpen()
{
#ifdef _WIN32
return (hConsole != NULL);
#else
return true;
#endif
}
/*
LetterSpace: SetConsoleScreenBufferSize and SetConsoleWindowInfo are
dependent on each other, that's the reason for the additional checks.
*/
void ConsoleListener::BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst)
{
#ifdef _WIN32
BOOL SB, SW;
if (BufferFirst)
{
// Change screen buffer size
COORD Co = {BufferWidth, BufferHeight};
SB = SetConsoleScreenBufferSize(hConsole, Co);
// Change the screen buffer window size
SMALL_RECT coo = {0,0,ScreenWidth, ScreenHeight}; // top, left, right, bottom
SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
}
else
{
// Change the screen buffer window size
SMALL_RECT coo = {0,0, ScreenWidth, ScreenHeight}; // top, left, right, bottom
SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
// Change screen buffer size
COORD Co = {BufferWidth, BufferHeight};
SB = SetConsoleScreenBufferSize(hConsole, Co);
}
#endif
}
void ConsoleListener::LetterSpace(int Width, int Height)
{
#ifdef _WIN32
// Get console info
CONSOLE_SCREEN_BUFFER_INFO ConInfo;
GetConsoleScreenBufferInfo(hConsole, &ConInfo);
//
int OldBufferWidth = ConInfo.dwSize.X;
int OldBufferHeight = ConInfo.dwSize.Y;
int OldScreenWidth = (ConInfo.srWindow.Right - ConInfo.srWindow.Left);
int OldScreenHeight = (ConInfo.srWindow.Bottom - ConInfo.srWindow.Top);
//
int NewBufferWidth = Width;
int NewBufferHeight = Height;
int NewScreenWidth = NewBufferWidth - 1;
int NewScreenHeight = OldScreenHeight;
// Width
BufferWidthHeight(NewBufferWidth, OldBufferHeight, NewScreenWidth, OldScreenHeight, (NewBufferWidth > OldScreenWidth-1));
// Height
BufferWidthHeight(NewBufferWidth, NewBufferHeight, NewScreenWidth, NewScreenHeight, (NewBufferHeight > OldScreenHeight-1));
// Resize the window too
//MoveWindow(GetConsoleWindow(), 200,200, (Width*8 + 50),(NewScreenHeight*12 + 200), true);
#endif
}
#ifdef _WIN32
COORD ConsoleListener::GetCoordinates(int BytesRead, int BufferWidth)
{
COORD Ret = {0, 0};
// Full rows
int Step = (int)floor((float)BytesRead / (float)BufferWidth);
Ret.Y += Step;
// Partial row
Ret.X = BytesRead - (BufferWidth * Step);
return Ret;
}
#endif
void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool Resize)
{
#ifdef _WIN32
// Check size
if (Width < 8 || Height < 12) return;
bool DBef = true;
bool DAft = true;
std::string SLog = "";
const HWND hWnd = GetConsoleWindow();
const HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
// Get console info
CONSOLE_SCREEN_BUFFER_INFO ConInfo;
GetConsoleScreenBufferInfo(hConsole, &ConInfo);
DWORD BufferSize = ConInfo.dwSize.X * ConInfo.dwSize.Y;
// ---------------------------------------------------------------------
// Save the current text
// ------------------------
DWORD cCharsRead = 0;
COORD coordScreen = { 0, 0 };
static const int MAX_BYTES = 1024 * 16;
std::vector<std::array<TCHAR, MAX_BYTES>> Str;
std::vector<std::array<WORD, MAX_BYTES>> Attr;
// ReadConsoleOutputAttribute seems to have a limit at this level
static const int ReadBufferSize = MAX_BYTES - 32;
DWORD cAttrRead = ReadBufferSize;
DWORD BytesRead = 0;
while (BytesRead < BufferSize)
{
Str.resize(Str.size() + 1);
if (!ReadConsoleOutputCharacter(hConsole, Str.back().data(), ReadBufferSize, coordScreen, &cCharsRead))
SLog += StringFromFormat("WriteConsoleOutputCharacter error");
Attr.resize(Attr.size() + 1);
if (!ReadConsoleOutputAttribute(hConsole, Attr.back().data(), ReadBufferSize, coordScreen, &cAttrRead))
SLog += StringFromFormat("WriteConsoleOutputAttribute error");
// Break on error
if (cAttrRead == 0) break;
BytesRead += cAttrRead;
coordScreen = GetCoordinates(BytesRead, ConInfo.dwSize.X);
}
// Letter space
int LWidth = (int)(floor((float)Width / 8.0f) - 1.0f);
int LHeight = (int)(floor((float)Height / 12.0f) - 1.0f);
int LBufWidth = LWidth + 1;
int LBufHeight = (int)floor((float)BufferSize / (float)LBufWidth);
// Change screen buffer size
LetterSpace(LBufWidth, LBufHeight);
ClearScreen(true);
coordScreen.Y = 0;
coordScreen.X = 0;
DWORD cCharsWritten = 0;
int BytesWritten = 0;
DWORD cAttrWritten = 0;
for (size_t i = 0; i < Attr.size(); i++)
{
if (!WriteConsoleOutputCharacter(hConsole, Str[i].data(), ReadBufferSize, coordScreen, &cCharsWritten))
SLog += StringFromFormat("WriteConsoleOutputCharacter error");
if (!WriteConsoleOutputAttribute(hConsole, Attr[i].data(), ReadBufferSize, coordScreen, &cAttrWritten))
SLog += StringFromFormat("WriteConsoleOutputAttribute error");
BytesWritten += cAttrWritten;
coordScreen = GetCoordinates(BytesWritten, LBufWidth);
}
const int OldCursor = ConInfo.dwCursorPosition.Y * ConInfo.dwSize.X + ConInfo.dwCursorPosition.X;
COORD Coo = GetCoordinates(OldCursor, LBufWidth);
SetConsoleCursorPosition(hConsole, Coo);
if (SLog.length() > 0) Log(LogTypes::LNOTICE, SLog.c_str());
// Resize the window too
if (Resize) MoveWindow(GetConsoleWindow(), Left,Top, (Width + 100),Height, true);
#endif
}
void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
{
#if defined(_WIN32)
/*
const int MAX_BYTES = 1024*10;
char Str[MAX_BYTES];
va_list ArgPtr;
int Cnt;
va_start(ArgPtr, Text);
Cnt = vsnprintf(Str, MAX_BYTES, Text, ArgPtr);
va_end(ArgPtr);
*/
DWORD cCharsWritten;
WORD Color;
switch (Level)
{
case OS_LEVEL: // light yellow
Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
break;
case NOTICE_LEVEL: // light green
Color = FOREGROUND_GREEN | FOREGROUND_INTENSITY;
break;
case ERROR_LEVEL: // light red
Color = FOREGROUND_RED | FOREGROUND_INTENSITY;
break;
case WARNING_LEVEL: // light purple
Color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
break;
case INFO_LEVEL: // cyan
Color = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
break;
case DEBUG_LEVEL: // gray
Color = FOREGROUND_INTENSITY;
break;
default: // off-white
Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
break;
}
SetConsoleTextAttribute(hConsole, Color);
printf(Text);
#else
char ColorAttr[16] = "";
char ResetAttr[16] = "";
if (bUseColor)
{
strcpy(ResetAttr, "\033[0m");
switch (Level)
{
case NOTICE_LEVEL: // light green
strcpy(ColorAttr, "\033[92m");
break;
case ERROR_LEVEL: // light red
strcpy(ColorAttr, "\033[91m");
break;
case WARNING_LEVEL: // light yellow
strcpy(ColorAttr, "\033[93m");
break;
default:
break;
}
}
fprintf(stderr, "%s%s%s", ColorAttr, Text, ResetAttr);
#endif
}
// Clear console screen
void ConsoleListener::ClearScreen(bool Cursor)
{
#if defined(_WIN32)
COORD coordScreen = { 0, 0 };
DWORD cCharsWritten;
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD dwConSize;
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hConsole, &csbi);
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
// Write space to the entire console
FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten);
GetConsoleScreenBufferInfo(hConsole, &csbi);
FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten);
// Reset cursor
if (Cursor) SetConsoleCursorPosition(hConsole, coordScreen);
#endif
}
|