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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Core {
class ExclusiveMonitor {
public:
virtual ~ExclusiveMonitor();
virtual void SetExclusive(size_t core_index, VAddr addr) = 0;
virtual void ClearExclusive() = 0;
virtual bool ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) = 0;
virtual bool ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) = 0;
virtual bool ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) = 0;
virtual bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) = 0;
virtual bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) = 0;
};
} // namespace Core
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