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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <cinttypes>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/savedata_factory.h"

namespace FileSys {

SaveData_Factory::SaveData_Factory(std::string nand_directory)
    : nand_directory(std::move(nand_directory)) {}

ResultVal<std::unique_ptr<FileSystemBackend>> SaveData_Factory::Open(const Path& path) {
    // TODO(Subv): Somehow obtain these values.
    u64 title_id = 0;
    u32 user = 0;
    std::string save_directory = Common::StringFromFormat("%ssave/%016" PRIX64 "/%08X",
                                                          nand_directory.c_str(), title_id, user);
    auto archive = std::make_unique<Disk_FileSystem>(save_directory);
    return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}

ResultCode SaveData_Factory::Format(const Path& path,
                                    const FileSys::ArchiveFormatInfo& format_info) {
    LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
    // TODO(bunnei): Find the right error code for this
    return ResultCode(-1);
}

ResultVal<ArchiveFormatInfo> SaveData_Factory::GetFormatInfo(const Path& path) const {
    LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
    // TODO(bunnei): Find the right error code for this
    return ResultCode(-1);
}

} // namespace FileSys