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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/thread.h"
#include "common/vector_math.h"
class EmuWindow;
namespace Motion {
class MotionEmu final {
public:
MotionEmu(EmuWindow& emu_window);
~MotionEmu();
/**
* Signals that a motion sensor tilt has begun.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
*/
void BeginTilt(int x, int y);
/**
* Signals that a motion sensor tilt is occurring.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
*/
void Tilt(int x, int y);
/**
* Signals that a motion sensor tilt has ended.
*/
void EndTilt();
private:
Math::Vec2<int> mouse_origin;
std::mutex tilt_mutex;
Math::Vec2<float> tilt_direction;
float tilt_angle = 0;
bool is_tilting = false;
Common::Event shutdown_event;
std::thread motion_emu_thread;
void MotionEmuThread(EmuWindow& emu_window);
};
} // namespace Motion
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