summaryrefslogtreecommitdiffstats
path: root/src/core/hid/hid_core.h
blob: a4a66a3a443cf459099e5c09be76c56c8da7c04c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <memory>

#include "core/hid/emulated_console.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/emulated_devices.h"

namespace Core::HID {

class HIDCore {
public:
    explicit HIDCore();
    ~HIDCore();

    YUZU_NON_COPYABLE(HIDCore);
    YUZU_NON_MOVEABLE(HIDCore);

    EmulatedController* GetEmulatedController(NpadIdType npad_id_type);
    const EmulatedController* GetEmulatedController(NpadIdType npad_id_type) const;

    EmulatedController* GetEmulatedControllerByIndex(std::size_t index);
    const EmulatedController* GetEmulatedControllerByIndex(std::size_t index) const;

    EmulatedConsole* GetEmulatedConsole();
    const EmulatedConsole* GetEmulatedConsole() const;

    EmulatedDevices* GetEmulatedDevices();
    const EmulatedDevices* GetEmulatedDevices() const;

    void SetSupportedStyleTag(NpadStyleTag style_tag);
    NpadStyleTag GetSupportedStyleTag() const;

    /// Counts the connected players from P1-P8
    s8 GetPlayerCount() const;

    /// Returns the first connected npad id
    NpadIdType GetFirstNpadId() const;

    /// Reloads all input devices from settings
    void ReloadInputDevices();

    /// Removes all callbacks from input common
    void UnloadInputDevices();

    /// Number of emulated controllers
    const std::size_t available_controllers{10};

private:
    std::unique_ptr<EmulatedController> player_1;
    std::unique_ptr<EmulatedController> player_2;
    std::unique_ptr<EmulatedController> player_3;
    std::unique_ptr<EmulatedController> player_4;
    std::unique_ptr<EmulatedController> player_5;
    std::unique_ptr<EmulatedController> player_6;
    std::unique_ptr<EmulatedController> player_7;
    std::unique_ptr<EmulatedController> player_8;
    std::unique_ptr<EmulatedController> other;
    std::unique_ptr<EmulatedController> handheld;
    std::unique_ptr<EmulatedConsole> console;
    std::unique_ptr<EmulatedDevices> devices;
    NpadStyleTag supported_style_tag;
};

} // namespace Core::HID