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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/mem_map.h"
#include "core/hle/hle.h"
namespace HLE {
#define PARAM(n) Core::g_app_core->GetReg(n)
/**
* HLE a function return from the current ARM11 userland process
* @param res Result to return
*/
static inline void FuncReturn(u32 res) {
Core::g_app_core->SetReg(0, res);
}
/**
* HLE a function return (64-bit) from the current ARM11 userland process
* @param res Result to return (64-bit)
* @todo Verify that this function is correct
*/
static inline void FuncReturn64(u64 res) {
Core::g_app_core->SetReg(0, (u32)(res & 0xFFFFFFFF));
Core::g_app_core->SetReg(1, (u32)((res >> 32) & 0xFFFFFFFF));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type ResultCode
template<ResultCode func(u32, u32, u32, u32)> void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)).raw);
}
template<ResultCode func(u32*, u32, u32, u32, u32, u32)> void Wrap(){
u32 param_1 = 0;
u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32*, s32, u32, u32, u32, s32)> void Wrap() {
u32 param_1 = 0;
u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(s32*, u32*, s32, bool, s64)> void Wrap() {
s32 param_1 = 0;
s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
(PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0))).raw;
Core::g_app_core->SetReg(1, (u32)param_1);
FuncReturn(retval);
}
template<ResultCode func(u32, u32, u32, u32, s64)> void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(5) << 32) | PARAM(4))).raw);
}
template<ResultCode func(u32*)> void Wrap(){
u32 param_1 = 0;
u32 retval = func(¶m_1).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32, s64)> void Wrap() {
FuncReturn(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))).raw);
}
template<ResultCode func(void*, void*, u32)> void Wrap(){
FuncReturn(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)).raw);
}
template<ResultCode func(s32*, u32)> void Wrap(){
s32 param_1 = 0;
u32 retval = func(¶m_1, PARAM(1)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32, s32)> void Wrap() {
FuncReturn(func(PARAM(0), (s32)PARAM(1)).raw);
}
template<ResultCode func(u32*, u32)> void Wrap(){
u32 param_1 = 0;
u32 retval = func(¶m_1, PARAM(1)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32)> void Wrap() {
FuncReturn(func(PARAM(0)).raw);
}
template<ResultCode func(s64*, u32, void*, s32)> void Wrap(){
FuncReturn(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)),
(s32)PARAM(3)).raw);
}
template<ResultCode func(u32*, const char*)> void Wrap() {
u32 param_1 = 0;
u32 retval = func(¶m_1, Memory::GetCharPointer(PARAM(1))).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32*, s32, s32)> void Wrap() {
u32 param_1 = 0;
u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(s32*, u32, s32)> void Wrap() {
s32 param_1 = 0;
u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32*, u32, u32, u32, u32)> void Wrap() {
u32 param_1 = 0;
u32 retval = func(¶m_1, PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32, s64, s64)> void Wrap() {
s64 param1 = ((u64)PARAM(3) << 32) | PARAM(2);
s64 param2 = ((u64)PARAM(4) << 32) | PARAM(1);
FuncReturn(func(PARAM(0), param1, param2).raw);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32
template<u32 func()> void Wrap() {
FuncReturn(func());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type s64
template<s64 func()> void Wrap() {
FuncReturn64(func());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Function wrappers that return type void
template<void func(s64)> void Wrap() {
func(((s64)PARAM(1) << 32) | PARAM(0));
}
template<void func(const char*)> void Wrap() {
func(Memory::GetCharPointer(PARAM(0)));
}
#undef PARAM
#undef FuncReturn
} // namespace HLE
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