summaryrefslogtreecommitdiffstats
path: root/src/core/hle/kernel/memory.cpp
blob: 61a741e28a8159f4d4de7a02ffb0b083970fed3b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <map>
#include <memory>
#include <utility>
#include <vector>

#include "audio_core/audio_core.h"

#include "common/common_types.h"
#include "common/logging/log.h"

#include "core/hle/config_mem.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/result.h"
#include "core/hle/shared_page.h"
#include "core/memory.h"
#include "core/memory_setup.h"

////////////////////////////////////////////////////////////////////////////////////////////////////

namespace Kernel {

static MemoryRegionInfo memory_regions[3];

/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each sytem
/// memory configuration type.
static const u32 memory_region_sizes[8][3] = {
    // Old 3DS layouts
    {0x04000000, 0x02C00000, 0x01400000}, // 0
    { /* This appears to be unused. */ }, // 1
    {0x06000000, 0x00C00000, 0x01400000}, // 2
    {0x05000000, 0x01C00000, 0x01400000}, // 3
    {0x04800000, 0x02400000, 0x01400000}, // 4
    {0x02000000, 0x04C00000, 0x01400000}, // 5

    // New 3DS layouts
    {0x07C00000, 0x06400000, 0x02000000}, // 6
    {0x0B200000, 0x02E00000, 0x02000000}, // 7
};

void MemoryInit(u32 mem_type) {
    // TODO(yuriks): On the n3DS, all o3DS configurations (<=5) are forced to 6 instead.
    ASSERT_MSG(mem_type <= 5, "New 3DS memory configuration aren't supported yet!");
    ASSERT(mem_type != 1);

    // The kernel allocation regions (APPLICATION, SYSTEM and BASE) are laid out in sequence, with
    // the sizes specified in the memory_region_sizes table.
    VAddr base = 0;
    for (int i = 0; i < 3; ++i) {
        memory_regions[i].base = base;
        memory_regions[i].size = memory_region_sizes[mem_type][i];
        memory_regions[i].used = 0;
        memory_regions[i].linear_heap_memory = std::make_shared<std::vector<u8>>();

        base += memory_regions[i].size;
    }

    // We must've allocated the entire FCRAM by the end
    ASSERT(base == Memory::FCRAM_SIZE);

    using ConfigMem::config_mem;
    config_mem.app_mem_type = mem_type;
    // app_mem_malloc does not always match the configured size for memory_region[0]: in case the
    // n3DS type override is in effect it reports the size the game expects, not the real one.
    config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
    config_mem.sys_mem_alloc = memory_regions[1].size;
    config_mem.base_mem_alloc = memory_regions[2].size;
}

void MemoryShutdown() {
    for (auto& region : memory_regions) {
        region.base = 0;
        region.size = 0;
        region.used = 0;
        region.linear_heap_memory = nullptr;
    }
}

MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
    switch (region) {
    case MemoryRegion::APPLICATION:
        return &memory_regions[0];
    case MemoryRegion::SYSTEM:
        return &memory_regions[1];
    case MemoryRegion::BASE:
        return &memory_regions[2];
    default:
        UNREACHABLE();
    }
}

}

namespace Memory {

namespace {

struct MemoryArea {
    u32 base;
    u32 size;
    const char* name;
};

// We don't declare the IO regions in here since its handled by other means.
static MemoryArea memory_areas[] = {
    {SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE,     "Shared Memory"}, // Shared memory
    {VRAM_VADDR,          VRAM_SIZE,              "VRAM"},          // Video memory (VRAM)
};

}

void Init() {
    InitMemoryMap();
    LOG_DEBUG(HW_Memory, "initialized OK");
}

void InitLegacyAddressSpace(Kernel::VMManager& address_space) {
    using namespace Kernel;

    for (MemoryArea& area : memory_areas) {
        auto block = std::make_shared<std::vector<u8>>(area.size);
        address_space.MapMemoryBlock(area.base, std::move(block), 0, area.size, MemoryState::Private).Unwrap();
    }

    auto cfg_mem_vma = address_space.MapBackingMemory(CONFIG_MEMORY_VADDR,
            (u8*)&ConfigMem::config_mem, CONFIG_MEMORY_SIZE, MemoryState::Shared).MoveFrom();
    address_space.Reprotect(cfg_mem_vma, VMAPermission::Read);

    auto shared_page_vma = address_space.MapBackingMemory(SHARED_PAGE_VADDR,
            (u8*)&SharedPage::shared_page, SHARED_PAGE_SIZE, MemoryState::Shared).MoveFrom();
    address_space.Reprotect(shared_page_vma, VMAPermission::Read);

    AudioCore::AddAddressSpace(address_space);
}

} // namespace