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// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "common/literals.h"
namespace Kernel {
using Handle = u32;
}
namespace Kernel::Svc {
using namespace Common::Literals;
constexpr s32 ArgumentHandleCountMax = 0x40;
constexpr u32 HandleWaitMask{1u << 30};
constexpr inline std::size_t HeapSizeAlignment = 2_MiB;
constexpr inline Handle InvalidHandle = Handle(0);
enum PseudoHandle : Handle {
CurrentThread = 0xFFFF8000,
CurrentProcess = 0xFFFF8001,
};
constexpr bool IsPseudoHandle(Handle handle) {
return handle == PseudoHandle::CurrentProcess || handle == PseudoHandle::CurrentThread;
}
} // namespace Kernel::Svc
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