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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hid/emulated_devices.h"
#include "core/hid/hid_core.h"
#include "core/hle/service/hid/controllers/mouse.h"
#include "core/hle/service/hid/controllers/shared_memory_format.h"
namespace Service::HID {
Mouse::Mouse(Core::HID::HIDCore& hid_core_, MouseSharedMemoryFormat& mouse_shared_memory)
: ControllerBase{hid_core_}, shared_memory{mouse_shared_memory} {
emulated_devices = hid_core.GetEmulatedDevices();
}
Mouse::~Mouse() = default;
void Mouse::OnInit() {}
void Mouse::OnRelease() {}
void Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated()) {
shared_memory.mouse_lifo.buffer_count = 0;
shared_memory.mouse_lifo.buffer_tail = 0;
return;
}
next_state = {};
const auto& last_entry = shared_memory.mouse_lifo.ReadCurrentEntry().state;
next_state.sampling_number = last_entry.sampling_number + 1;
if (Settings::values.mouse_enabled) {
const auto& mouse_button_state = emulated_devices->GetMouseButtons();
const auto& mouse_position_state = emulated_devices->GetMousePosition();
const auto& mouse_wheel_state = emulated_devices->GetMouseWheel();
next_state.attribute.is_connected.Assign(1);
next_state.x = static_cast<s32>(mouse_position_state.x * Layout::ScreenUndocked::Width);
next_state.y = static_cast<s32>(mouse_position_state.y * Layout::ScreenUndocked::Height);
next_state.delta_x = next_state.x - last_entry.x;
next_state.delta_y = next_state.y - last_entry.y;
next_state.delta_wheel_x = mouse_wheel_state.x - last_mouse_wheel_state.x;
next_state.delta_wheel_y = mouse_wheel_state.y - last_mouse_wheel_state.y;
last_mouse_wheel_state = mouse_wheel_state;
next_state.button = mouse_button_state;
}
shared_memory.mouse_lifo.WriteNextEntry(next_state);
}
} // namespace Service::HID
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