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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/arm/debug.h"
#include "core/arm/symbols.h"
#include "core/core.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/result.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/jit/jit.h"
#include "core/hle/service/jit/jit_code_memory.h"
#include "core/hle/service/jit/jit_context.h"
#include "core/hle/service/server_manager.h"
#include "core/memory.h"
namespace Service::JIT {
struct CodeRange {
u64 offset;
u64 size;
};
using Struct32 = std::array<u64, 4>;
static_assert(sizeof(Struct32) == 32, "Struct32 has wrong size");
class IJitEnvironment final : public ServiceFramework<IJitEnvironment> {
public:
explicit IJitEnvironment(Core::System& system_,
Kernel::KScopedAutoObject<Kernel::KProcess> process_,
CodeMemory&& user_rx_, CodeMemory&& user_ro_)
: ServiceFramework{system_, "IJitEnvironment"}, process{std::move(process_)},
user_rx{std::move(user_rx_)}, user_ro{std::move(user_ro_)},
context{system_.ApplicationMemory()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, C<&IJitEnvironment::GenerateCode>, "GenerateCode"},
{1, C<&IJitEnvironment::Control>, "Control"},
{1000, C<&IJitEnvironment::LoadPlugin>, "LoadPlugin"},
{1001, C<&IJitEnvironment::GetCodeAddress>, "GetCodeAddress"},
};
// clang-format on
RegisterHandlers(functions);
// Identity map user code range into sysmodule context
configuration.user_rx_memory.size = user_rx.GetSize();
configuration.user_rx_memory.offset = user_rx.GetAddress();
configuration.user_ro_memory.size = user_ro.GetSize();
configuration.user_ro_memory.offset = user_ro.GetAddress();
configuration.sys_rx_memory = configuration.user_rx_memory;
configuration.sys_ro_memory = configuration.user_ro_memory;
}
Result GenerateCode(Out<s32> out_return_value, Out<CodeRange> out_range0,
Out<CodeRange> out_range1, OutBuffer<BufferAttr_HipcMapAlias> out_buffer,
u32 data_size, u64 command, CodeRange range0, CodeRange range1,
Struct32 data, InBuffer<BufferAttr_HipcMapAlias> buffer) {
// Function call prototype:
// void GenerateCode(s32* ret, CodeRange* c0_out, CodeRange* c1_out, JITConfiguration* cfg,
// u64 cmd, u8* input_buf, size_t input_size, CodeRange* c0_in,
// CodeRange* c1_in, Struct32* data, size_t data_size, u8* output_buf,
// size_t output_size);
//
// The command argument is used to control the behavior of the plugin during code
// generation. The configuration allows the plugin to access the output code ranges, and the
// other arguments are used to transfer state between the game and the plugin.
const VAddr ret_ptr{context.AddHeap(0u)};
const VAddr c0_in_ptr{context.AddHeap(range0)};
const VAddr c1_in_ptr{context.AddHeap(range1)};
const VAddr c0_out_ptr{context.AddHeap(ClearSize(range0))};
const VAddr c1_out_ptr{context.AddHeap(ClearSize(range1))};
const VAddr input_ptr{context.AddHeap(buffer.data(), buffer.size())};
const VAddr output_ptr{context.AddHeap(out_buffer.data(), out_buffer.size())};
const VAddr data_ptr{context.AddHeap(data)};
const VAddr configuration_ptr{context.AddHeap(configuration)};
// The callback does not directly return a value, it only writes to the output pointer
context.CallFunction(callbacks.GenerateCode, ret_ptr, c0_out_ptr, c1_out_ptr,
configuration_ptr, command, input_ptr, buffer.size(), c0_in_ptr,
c1_in_ptr, data_ptr, data_size, output_ptr, out_buffer.size());
*out_return_value = context.GetHeap<s32>(ret_ptr);
*out_range0 = context.GetHeap<CodeRange>(c0_out_ptr);
*out_range1 = context.GetHeap<CodeRange>(c1_out_ptr);
context.GetHeap(output_ptr, out_buffer.data(), out_buffer.size());
if (*out_return_value != 0) {
LOG_WARNING(Service_JIT, "plugin GenerateCode callback failed");
R_THROW(ResultUnknown);
}
R_SUCCEED();
}
Result Control(Out<s32> out_return_value, InBuffer<BufferAttr_HipcMapAlias> in_data,
OutBuffer<BufferAttr_HipcMapAlias> out_data, u64 command) {
// Function call prototype:
// u64 Control(s32* ret, JITConfiguration* cfg, u64 cmd, u8* input_buf, size_t input_size,
// u8* output_buf, size_t output_size);
//
// This function is used to set up the state of the plugin before code generation, generally
// passing objects like pointers to VM state from the game. It is usually called once.
const VAddr ret_ptr{context.AddHeap(0u)};
const VAddr configuration_ptr{context.AddHeap(configuration)};
const VAddr input_ptr{context.AddHeap(in_data.data(), in_data.size())};
const VAddr output_ptr{context.AddHeap(out_data.data(), out_data.size())};
const u64 wrapper_value{context.CallFunction(callbacks.Control, ret_ptr, configuration_ptr,
command, input_ptr, in_data.size(), output_ptr,
out_data.size())};
*out_return_value = context.GetHeap<s32>(ret_ptr);
context.GetHeap(output_ptr, out_data.data(), out_data.size());
if (wrapper_value == 0 && *out_return_value == 0) {
R_SUCCEED();
}
LOG_WARNING(Service_JIT, "plugin Control callback failed");
R_THROW(ResultUnknown);
}
Result LoadPlugin(u64 tmem_size, InCopyHandle<Kernel::KTransferMemory> tmem,
InBuffer<BufferAttr_HipcMapAlias> nrr,
InBuffer<BufferAttr_HipcMapAlias> nro) {
if (!tmem) {
LOG_ERROR(Service_JIT, "Invalid transfer memory handle!");
R_THROW(ResultUnknown);
}
// Set up the configuration with the required TransferMemory address
configuration.transfer_memory.offset = GetInteger(tmem->GetSourceAddress());
configuration.transfer_memory.size = tmem_size;
// Gather up all the callbacks from the loaded plugin
auto symbols{Core::Symbols::GetSymbols(nro, true)};
const auto GetSymbol{[&](const std::string& name) { return symbols[name].first; }};
callbacks.rtld_fini = GetSymbol("_fini");
callbacks.rtld_init = GetSymbol("_init");
callbacks.Control = GetSymbol("nnjitpluginControl");
callbacks.ResolveBasicSymbols = GetSymbol("nnjitpluginResolveBasicSymbols");
callbacks.SetupDiagnostics = GetSymbol("nnjitpluginSetupDiagnostics");
callbacks.Configure = GetSymbol("nnjitpluginConfigure");
callbacks.GenerateCode = GetSymbol("nnjitpluginGenerateCode");
callbacks.GetVersion = GetSymbol("nnjitpluginGetVersion");
callbacks.OnPrepared = GetSymbol("nnjitpluginOnPrepared");
callbacks.Keeper = GetSymbol("nnjitpluginKeeper");
if (callbacks.GetVersion == 0 || callbacks.Configure == 0 || callbacks.GenerateCode == 0 ||
callbacks.OnPrepared == 0) {
LOG_ERROR(Service_JIT, "plugin does not implement all necessary functionality");
R_THROW(ResultUnknown);
}
if (!context.LoadNRO(nro)) {
LOG_ERROR(Service_JIT, "failed to load plugin");
R_THROW(ResultUnknown);
}
context.MapProcessMemory(configuration.sys_ro_memory.offset,
configuration.sys_ro_memory.size);
context.MapProcessMemory(configuration.sys_rx_memory.offset,
configuration.sys_rx_memory.size);
context.MapProcessMemory(configuration.transfer_memory.offset,
configuration.transfer_memory.size);
// Run ELF constructors, if needed
if (callbacks.rtld_init != 0) {
context.CallFunction(callbacks.rtld_init);
}
// Function prototype:
// u64 GetVersion();
const auto version{context.CallFunction(callbacks.GetVersion)};
if (version != 1) {
LOG_ERROR(Service_JIT, "unknown plugin version {}", version);
R_THROW(ResultUnknown);
}
// Function prototype:
// void ResolveBasicSymbols(void (*resolver)(const char* name));
const auto resolve{context.GetHelper("_resolve")};
if (callbacks.ResolveBasicSymbols != 0) {
context.CallFunction(callbacks.ResolveBasicSymbols, resolve);
}
// Function prototype:
// void SetupDiagnostics(u32 enabled, void (**resolver)(const char* name));
const auto resolve_ptr{context.AddHeap(resolve)};
if (callbacks.SetupDiagnostics != 0) {
context.CallFunction(callbacks.SetupDiagnostics, 0u, resolve_ptr);
}
// Function prototype:
// void Configure(u32* memory_flags);
context.CallFunction(callbacks.Configure, 0ull);
// Function prototype:
// void OnPrepared(JITConfiguration* cfg);
const auto configuration_ptr{context.AddHeap(configuration)};
context.CallFunction(callbacks.OnPrepared, configuration_ptr);
R_SUCCEED();
}
Result GetCodeAddress(Out<u64> rx_offset, Out<u64> ro_offset) {
LOG_DEBUG(Service_JIT, "called");
*rx_offset = configuration.user_rx_memory.offset;
*ro_offset = configuration.user_ro_memory.offset;
R_SUCCEED();
}
private:
struct GuestCallbacks {
VAddr rtld_fini;
VAddr rtld_init;
VAddr Control;
VAddr ResolveBasicSymbols;
VAddr SetupDiagnostics;
VAddr Configure;
VAddr GenerateCode;
VAddr GetVersion;
VAddr Keeper;
VAddr OnPrepared;
};
struct JITConfiguration {
CodeRange user_rx_memory;
CodeRange user_ro_memory;
CodeRange transfer_memory;
CodeRange sys_rx_memory;
CodeRange sys_ro_memory;
};
static CodeRange ClearSize(CodeRange in) {
in.size = 0;
return in;
}
Kernel::KScopedAutoObject<Kernel::KProcess> process;
CodeMemory user_rx;
CodeMemory user_ro;
GuestCallbacks callbacks;
JITConfiguration configuration;
JITContext context;
};
class JITU final : public ServiceFramework<JITU> {
public:
explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, C<&JITU::CreateJitEnvironment>, "CreateJitEnvironment"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
Result CreateJitEnvironment(Out<SharedPointer<IJitEnvironment>> out_jit_environment,
u64 rx_size, u64 ro_size, InCopyHandle<Kernel::KProcess> process,
InCopyHandle<Kernel::KCodeMemory> rx_mem,
InCopyHandle<Kernel::KCodeMemory> ro_mem) {
if (!process) {
LOG_ERROR(Service_JIT, "process is null");
R_THROW(ResultUnknown);
}
if (!rx_mem) {
LOG_ERROR(Service_JIT, "rx_mem is null");
R_THROW(ResultUnknown);
}
if (!ro_mem) {
LOG_ERROR(Service_JIT, "ro_mem is null");
R_THROW(ResultUnknown);
}
CodeMemory rx, ro;
R_TRY(rx.Initialize(*process, *rx_mem, rx_size, Kernel::Svc::MemoryPermission::ReadExecute,
generate_random));
R_TRY(ro.Initialize(*process, *ro_mem, ro_size, Kernel::Svc::MemoryPermission::Read,
generate_random));
*out_jit_environment =
std::make_shared<IJitEnvironment>(system, process.Get(), std::move(rx), std::move(ro));
R_SUCCEED();
}
private:
std::mt19937_64 generate_random{};
};
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("jit:u", std::make_shared<JITU>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::JIT
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