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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/pctl/parental_control_service_factory.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/server_manager.h"
namespace Service::PCTL {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("pctl",
std::make_shared<IParentalControlServiceFactory>(
system, "pctl",
Capability::Application | Capability::SnsPost |
Capability::Status | Capability::StereoVision));
// TODO(ogniK): Implement remaining capabilities
server_manager->RegisterNamedService("pctl:a", std::make_shared<IParentalControlServiceFactory>(
system, "pctl:a", Capability::None));
server_manager->RegisterNamedService("pctl:r", std::make_shared<IParentalControlServiceFactory>(
system, "pctl:r", Capability::None));
server_manager->RegisterNamedService("pctl:s", std::make_shared<IParentalControlServiceFactory>(
system, "pctl:s", Capability::None));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::PCTL
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