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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <span>
#include "common/common_types.h"
#include "core/hle/result.h"
#include "hid_core/hid_types.h"
namespace Core::HID {
class HIDCore;
}
namespace Service::HID {
struct AppletResourceHolder;
class NpadAbstractedPadHolder;
class NpadAbstractPropertiesHandler;
class NpadGcVibrationDevice;
class NpadVibrationDevice;
class NpadN64VibrationDevice;
class NpadVibration;
/// Keeps track of battery levels and updates npad battery shared memory values
class NpadAbstractVibrationHandler final {
public:
explicit NpadAbstractVibrationHandler();
~NpadAbstractVibrationHandler();
void SetAbstractPadHolder(NpadAbstractedPadHolder* holder);
void SetAppletResource(AppletResourceHolder* applet_resource);
void SetPropertiesHandler(NpadAbstractPropertiesHandler* handler);
void SetVibrationHandler(NpadVibration* handler);
void SetHidCore(Core::HID::HIDCore* core);
void SetN64Vibration(NpadN64VibrationDevice* n64_device);
void SetVibration(NpadVibrationDevice* left_device, NpadVibrationDevice* right_device);
void SetGcVibration(NpadGcVibrationDevice* gc_device);
Result IncrementRefCounter();
Result DecrementRefCounter();
void UpdateVibrationState();
private:
AppletResourceHolder* applet_resource_holder{nullptr};
NpadAbstractedPadHolder* abstract_pad_holder{nullptr};
NpadAbstractPropertiesHandler* properties_handler{nullptr};
Core::HID::HIDCore* hid_core{nullptr};
NpadN64VibrationDevice* n64_vibration_device{nullptr};
NpadVibrationDevice* left_vibration_device{};
NpadVibrationDevice* right_vibration_device{};
NpadGcVibrationDevice* gc_vibration_device{nullptr};
NpadVibration* vibration_handler{nullptr};
s32 ref_counter{};
};
} // namespace Service::HID
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