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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "input_common/input_engine.h"
namespace Common::FS {
class IOFile;
}
namespace InputCommon {
class VirtualAmiibo final : public InputEngine {
public:
enum class State {
Initialized,
WaitingForAmiibo,
AmiiboIsOpen,
};
enum class Info {
Success,
UnableToLoad,
NotAnAmiibo,
WrongDeviceState,
Unknown,
};
explicit VirtualAmiibo(std::string input_engine_);
~VirtualAmiibo() override;
// Sets polling mode to a controller
Common::Input::PollingError SetPollingMode(
const PadIdentifier& identifier_, const Common::Input::PollingMode polling_mode_) override;
Common::Input::NfcState SupportsNfc(const PadIdentifier& identifier_) const override;
Common::Input::NfcState WriteNfcData(const PadIdentifier& identifier_,
const std::vector<u8>& data) override;
State GetCurrentState() const;
Info LoadAmiibo(const std::string& amiibo_file);
Info CloseAmiibo();
private:
static constexpr std::size_t amiibo_size = 0x21C;
static constexpr std::size_t amiibo_size_without_password = amiibo_size - 0x8;
std::string file_path{};
State state{State::Initialized};
std::vector<u8> amiibo_data;
Common::Input::PollingMode polling_mode{Common::Input::PollingMode::Pasive};
};
} // namespace InputCommon
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