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path: root/src/video_core/host_shaders/StringShaderHeader.cmake
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set(SOURCE_FILE ${CMAKE_ARGV3})
set(HEADER_FILE ${CMAKE_ARGV4})
set(INPUT_FILE ${CMAKE_ARGV5})

get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME)
string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME})
string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)

file(READ ${SOURCE_FILE} CONTENTS)

configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)