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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include "common/assert.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"

namespace GLShader {

std::string GenerateVertexShader(const ShaderSetup& setup, const MaxwellVSConfig& config) {
    UNREACHABLE();
    return {};
}

std::string GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSConfig& config) {
    UNREACHABLE();
    return {};
}

} // namespace GLShader