summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_stream_buffer.h
blob: 866da359402cecce2d1dda3943c0c321d1683c12 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <tuple>
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"

namespace OpenGL {

class OGLStreamBuffer : private NonCopyable {
public:
    explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false,
                             bool use_persistent = true);
    ~OGLStreamBuffer();

    /*
     * Allocates a linear chunk of memory in the GPU buffer with at least "size" bytes
     * and the optional alignment requirement.
     * If the buffer is full, the whole buffer is reallocated which invalidates old chunks.
     * The return values are the pointer to the new chunk, the offset within the buffer,
     * and the invalidation flag for previous chunks.
     * The actual used size must be specified on unmapping the chunk.
     */
    std::tuple<u8*, GLintptr, bool> Map(GLsizeiptr size, GLintptr alignment = 0);

    void Unmap(GLsizeiptr size);

    GLuint Handle() const {
        return gl_buffer.handle;
    }

    GLsizeiptr Size() const {
        return buffer_size;
    }

private:
    OGLBuffer gl_buffer;

    bool coherent = false;
    bool persistent = false;

    GLintptr buffer_pos = 0;
    GLsizeiptr buffer_size = 0;
    GLintptr mapped_offset = 0;
    GLsizeiptr mapped_size = 0;
    u8* mapped_ptr = nullptr;
};

} // namespace OpenGL