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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <tuple>
#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
namespace Core {
class System;
}
namespace Core::Frontend {
class EmuWindow;
}
namespace Tegra {
struct FramebufferConfig;
}
namespace VideoCore {
class RasterizerInterface;
}
namespace Vulkan {
struct ScreenInfo;
class RasterizerVulkan;
class VKDevice;
class VKFence;
class VKImage;
class VKScheduler;
class VKSwapchain;
class VKBlitScreen final {
public:
explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
VKSwapchain& swapchain, VKScheduler& scheduler,
const VKScreenInfo& screen_info);
~VKBlitScreen();
void Recreate();
std::tuple<VKFence&, vk::Semaphore> Draw(const Tegra::FramebufferConfig& framebuffer,
bool use_accelerated);
private:
struct BufferData;
void CreateStaticResources();
void CreateShaders();
void CreateSemaphores();
void CreateDescriptorPool();
void CreateRenderPass();
void CreateDescriptorSetLayout();
void CreateDescriptorSets();
void CreatePipelineLayout();
void CreateGraphicsPipeline();
void CreateSampler();
void CreateDynamicResources();
void CreateFramebuffers();
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
void ReleaseRawImages();
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
void UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const;
void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
std::size_t image_index) const;
Core::System& system;
Core::Frontend::EmuWindow& render_window;
VideoCore::RasterizerInterface& rasterizer;
const VKDevice& device;
VKResourceManager& resource_manager;
VKMemoryManager& memory_manager;
VKSwapchain& swapchain;
VKScheduler& scheduler;
const std::size_t image_count;
const VKScreenInfo& screen_info;
UniqueShaderModule vertex_shader;
UniqueShaderModule fragment_shader;
UniqueDescriptorPool descriptor_pool;
UniqueDescriptorSetLayout descriptor_set_layout;
UniquePipelineLayout pipeline_layout;
UniquePipeline pipeline;
UniqueRenderPass renderpass;
std::vector<UniqueFramebuffer> framebuffers;
std::vector<vk::DescriptorSet> descriptor_sets;
UniqueSampler sampler;
UniqueBuffer buffer;
VKMemoryCommit buffer_commit;
std::vector<std::unique_ptr<VKFenceWatch>> watches;
std::vector<UniqueSemaphore> semaphores;
std::vector<std::unique_ptr<VKImage>> raw_images;
std::vector<VKMemoryCommit> raw_buffer_commits;
u32 raw_width = 0;
u32 raw_height = 0;
};
} // namespace Vulkan
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