summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_vulkan/wrapper.h
blob: 234e016933f92774b32868dde2f0dc680cc37763 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <exception>
#include <iterator>
#include <limits>
#include <memory>
#include <optional>
#include <type_traits>
#include <utility>
#include <vector>

#define VK_NO_PROTOTYPES
#include <vulkan/vulkan.h>

#include "common/common_types.h"

namespace Vulkan::vk {

/**
 * Span for Vulkan arrays.
 * Based on std::span but optimized for array access instead of iterators.
 * Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
 */
template <typename T>
class Span {
public:
    using value_type = T;
    using size_type = u32;
    using difference_type = std::ptrdiff_t;
    using reference = const T&;
    using const_reference = const T&;
    using pointer = const T*;
    using const_pointer = const T*;
    using iterator = const T*;
    using const_iterator = const T*;

    /// Construct an empty span.
    constexpr Span() noexcept = default;

    /// Construct a span from a single element.
    constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}

    /// Construct a span from a range.
    template <typename Range>
    // requires std::data(const Range&)
    // requires std::size(const Range&)
    constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}

    /// Construct a span from a pointer and a size.
    /// This is inteded for subranges.
    constexpr Span(const T* ptr, std::size_t num) noexcept : ptr{ptr}, num{num} {}

    /// Returns the data pointer by the span.
    constexpr const T* data() const noexcept {
        return ptr;
    }

    /// Returns the number of elements in the span.
    /// @note Returns a 32 bits integer because most Vulkan functions expect this type.
    constexpr u32 size() const noexcept {
        return static_cast<u32>(num);
    }

    /// Returns true when the span is empty.
    constexpr bool empty() const noexcept {
        return num == 0;
    }

    /// Returns a reference to the element in the passed index.
    /// @pre: index < size()
    constexpr const T& operator[](std::size_t index) const noexcept {
        return ptr[index];
    }

    /// Returns an iterator to the beginning of the span.
    constexpr const T* begin() const noexcept {
        return ptr;
    }

    /// Returns an iterator to the end of the span.
    constexpr const T* end() const noexcept {
        return ptr + num;
    }

    /// Returns an iterator to the beginning of the span.
    constexpr const T* cbegin() const noexcept {
        return ptr;
    }

    /// Returns an iterator to the end of the span.
    constexpr const T* cend() const noexcept {
        return ptr + num;
    }

private:
    const T* ptr = nullptr;
    std::size_t num = 0;
};

/// Vulkan exception generated from a VkResult.
class Exception final : public std::exception {
public:
    /// Construct the exception with a result.
    /// @pre result != VK_SUCCESS
    explicit Exception(VkResult result_) : result{result_} {}
    virtual ~Exception() = default;

    const char* what() const noexcept override;

private:
    VkResult result;
};

/// Converts a VkResult enum into a rodata string
const char* ToString(VkResult) noexcept;

/// Throws a Vulkan exception if result is not success.
inline void Check(VkResult result) {
    if (result != VK_SUCCESS) {
        throw Exception(result);
    }
}

/// Throws a Vulkan exception if result is an error.
/// @return result
inline VkResult Filter(VkResult result) {
    if (result < 0) {
        throw Exception(result);
    }
    return result;
}

/// Table holding Vulkan instance function pointers.
struct InstanceDispatch {
    PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;

    PFN_vkCreateInstance vkCreateInstance;
    PFN_vkDestroyInstance vkDestroyInstance;
    PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
    PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;

    PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
    PFN_vkCreateDevice vkCreateDevice;
    PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
    PFN_vkDestroyDevice vkDestroyDevice;
    PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
    PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
    PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
    PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
    PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
    PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
    PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
    PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
    PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
    PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
    PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
    PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
    PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
    PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
    PFN_vkQueuePresentKHR vkQueuePresentKHR;
};

/// Table holding Vulkan device function pointers.
struct DeviceDispatch : public InstanceDispatch {
    PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
    PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
    PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
    PFN_vkAllocateMemory vkAllocateMemory;
    PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
    PFN_vkBindBufferMemory vkBindBufferMemory;
    PFN_vkBindImageMemory vkBindImageMemory;
    PFN_vkCmdBeginQuery vkCmdBeginQuery;
    PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
    PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
    PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
    PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
    PFN_vkCmdBindPipeline vkCmdBindPipeline;
    PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
    PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
    PFN_vkCmdBlitImage vkCmdBlitImage;
    PFN_vkCmdClearAttachments vkCmdClearAttachments;
    PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
    PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
    PFN_vkCmdCopyImage vkCmdCopyImage;
    PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
    PFN_vkCmdDispatch vkCmdDispatch;
    PFN_vkCmdDraw vkCmdDraw;
    PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
    PFN_vkCmdEndQuery vkCmdEndQuery;
    PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
    PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
    PFN_vkCmdFillBuffer vkCmdFillBuffer;
    PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
    PFN_vkCmdPushConstants vkCmdPushConstants;
    PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
    PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
    PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
    PFN_vkCmdSetEvent vkCmdSetEvent;
    PFN_vkCmdSetScissor vkCmdSetScissor;
    PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
    PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
    PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
    PFN_vkCmdSetViewport vkCmdSetViewport;
    PFN_vkCmdWaitEvents vkCmdWaitEvents;
    PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
    PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
    PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
    PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
    PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
    PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
    PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
    PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
    PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
    PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
    PFN_vkCreateBuffer vkCreateBuffer;
    PFN_vkCreateBufferView vkCreateBufferView;
    PFN_vkCreateCommandPool vkCreateCommandPool;
    PFN_vkCreateComputePipelines vkCreateComputePipelines;
    PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
    PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
    PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
    PFN_vkCreateEvent vkCreateEvent;
    PFN_vkCreateFence vkCreateFence;
    PFN_vkCreateFramebuffer vkCreateFramebuffer;
    PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
    PFN_vkCreateImage vkCreateImage;
    PFN_vkCreateImageView vkCreateImageView;
    PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
    PFN_vkCreateQueryPool vkCreateQueryPool;
    PFN_vkCreateRenderPass vkCreateRenderPass;
    PFN_vkCreateSampler vkCreateSampler;
    PFN_vkCreateSemaphore vkCreateSemaphore;
    PFN_vkCreateShaderModule vkCreateShaderModule;
    PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
    PFN_vkDestroyBuffer vkDestroyBuffer;
    PFN_vkDestroyBufferView vkDestroyBufferView;
    PFN_vkDestroyCommandPool vkDestroyCommandPool;
    PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
    PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
    PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
    PFN_vkDestroyEvent vkDestroyEvent;
    PFN_vkDestroyFence vkDestroyFence;
    PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
    PFN_vkDestroyImage vkDestroyImage;
    PFN_vkDestroyImageView vkDestroyImageView;
    PFN_vkDestroyPipeline vkDestroyPipeline;
    PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
    PFN_vkDestroyQueryPool vkDestroyQueryPool;
    PFN_vkDestroyRenderPass vkDestroyRenderPass;
    PFN_vkDestroySampler vkDestroySampler;
    PFN_vkDestroySemaphore vkDestroySemaphore;
    PFN_vkDestroyShaderModule vkDestroyShaderModule;
    PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
    PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
    PFN_vkEndCommandBuffer vkEndCommandBuffer;
    PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
    PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
    PFN_vkFreeMemory vkFreeMemory;
    PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
    PFN_vkGetDeviceQueue vkGetDeviceQueue;
    PFN_vkGetEventStatus vkGetEventStatus;
    PFN_vkGetFenceStatus vkGetFenceStatus;
    PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
    PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
    PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR;
    PFN_vkMapMemory vkMapMemory;
    PFN_vkQueueSubmit vkQueueSubmit;
    PFN_vkResetFences vkResetFences;
    PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
    PFN_vkUnmapMemory vkUnmapMemory;
    PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
    PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
    PFN_vkWaitForFences vkWaitForFences;
    PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR;
};

/// Loads instance agnostic function pointers.
/// @return True on success, false on error.
bool Load(InstanceDispatch&) noexcept;

/// Loads instance function pointers.
/// @return True on success, false on error.
bool Load(VkInstance, InstanceDispatch&) noexcept;

void Destroy(VkInstance, const InstanceDispatch&) noexcept;
void Destroy(VkDevice, const InstanceDispatch&) noexcept;

void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkEvent, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;

VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;

template <typename Type, typename OwnerType, typename Dispatch>
class Handle;

/// Handle with an owning type.
/// Analogue to std::unique_ptr.
template <typename Type, typename OwnerType, typename Dispatch>
class Handle {
public:
    /// Construct a handle and hold it's ownership.
    explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
        : handle{handle_}, owner{owner_}, dld{&dld_} {}

    /// Construct an empty handle.
    Handle() = default;

    /// Copying Vulkan objects is not supported and will never be.
    Handle(const Handle&) = delete;
    Handle& operator=(const Handle&) = delete;

    /// Construct a handle transfering the ownership from another handle.
    Handle(Handle&& rhs) noexcept
        : handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}

    /// Assign the current handle transfering the ownership from another handle.
    /// Destroys any previously held object.
    Handle& operator=(Handle&& rhs) noexcept {
        Release();
        handle = std::exchange(rhs.handle, nullptr);
        owner = rhs.owner;
        dld = rhs.dld;
        return *this;
    }

    /// Destroys the current handle if it existed.
    ~Handle() noexcept {
        Release();
    }

    /// Destroys any held object.
    void reset() noexcept {
        Release();
        handle = nullptr;
    }

    /// Returns the address of the held object.
    /// Intended for Vulkan structures that expect a pointer to an array.
    const Type* address() const noexcept {
        return std::addressof(handle);
    }

    /// Returns the held Vulkan handle.
    Type operator*() const noexcept {
        return handle;
    }

    /// Returns true when there's a held object.
    explicit operator bool() const noexcept {
        return handle != nullptr;
    }

protected:
    Type handle = nullptr;
    OwnerType owner = nullptr;
    const Dispatch* dld = nullptr;

private:
    /// Destroys the held object if it exists.
    void Release() noexcept {
        if (handle) {
            Destroy(owner, handle, *dld);
        }
    }
};

/// Dummy type used to specify a handle has no owner.
struct NoOwner {};

/// Handle without an owning type.
/// Analogue to std::unique_ptr
template <typename Type, typename Dispatch>
class Handle<Type, NoOwner, Dispatch> {
public:
    /// Construct a handle and hold it's ownership.
    explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}

    /// Construct an empty handle.
    Handle() noexcept = default;

    /// Copying Vulkan objects is not supported and will never be.
    Handle(const Handle&) = delete;
    Handle& operator=(const Handle&) = delete;

    /// Construct a handle transfering ownership from another handle.
    Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}

    /// Assign the current handle transfering the ownership from another handle.
    /// Destroys any previously held object.
    Handle& operator=(Handle&& rhs) noexcept {
        Release();
        handle = std::exchange(rhs.handle, nullptr);
        dld = rhs.dld;
        return *this;
    }

    /// Destroys the current handle if it existed.
    ~Handle() noexcept {
        Release();
    }

    /// Destroys any held object.
    void reset() noexcept {
        Release();
        handle = nullptr;
    }

    /// Returns the address of the held object.
    /// Intended for Vulkan structures that expect a pointer to an array.
    const Type* address() const noexcept {
        return std::addressof(handle);
    }

    /// Returns the held Vulkan handle.
    Type operator*() const noexcept {
        return handle;
    }

    /// Returns true when there's a held object.
    operator bool() const noexcept {
        return handle != nullptr;
    }

protected:
    Type handle = nullptr;
    const Dispatch* dld = nullptr;

private:
    /// Destroys the held object if it exists.
    void Release() noexcept {
        if (handle) {
            Destroy(handle, *dld);
        }
    }
};

/// Array of a pool allocation.
/// Analogue to std::vector
template <typename AllocationType, typename PoolType>
class PoolAllocations {
public:
    /// Construct an empty allocation.
    PoolAllocations() = default;

    /// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
    explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations, std::size_t num,
                             VkDevice device, PoolType pool, const DeviceDispatch& dld) noexcept
        : allocations{std::move(allocations)}, num{num}, device{device}, pool{pool}, dld{&dld} {}

    /// Copying Vulkan allocations is not supported and will never be.
    PoolAllocations(const PoolAllocations&) = delete;
    PoolAllocations& operator=(const PoolAllocations&) = delete;

    /// Construct an allocation transfering ownership from another allocation.
    PoolAllocations(PoolAllocations&& rhs) noexcept
        : allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
          dld{rhs.dld} {}

    /// Assign an allocation transfering ownership from another allocation.
    /// Releases any previously held allocation.
    PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
        Release();
        allocations = std::move(rhs.allocations);
        num = rhs.num;
        device = rhs.device;
        pool = rhs.pool;
        dld = rhs.dld;
        return *this;
    }

    /// Destroys any held allocation.
    ~PoolAllocations() {
        Release();
    }

    /// Returns the number of allocations.
    std::size_t size() const noexcept {
        return num;
    }

    /// Returns a pointer to the array of allocations.
    AllocationType const* data() const noexcept {
        return allocations.get();
    }

    /// Returns the allocation in the specified index.
    /// @pre index < size()
    AllocationType operator[](std::size_t index) const noexcept {
        return allocations[index];
    }

    /// True when a pool fails to construct.
    bool IsOutOfPoolMemory() const noexcept {
        return !device;
    }

private:
    /// Destroys the held allocations if they exist.
    void Release() noexcept {
        if (!allocations) {
            return;
        }
        const Span<AllocationType> span(allocations.get(), num);
        const VkResult result = Free(device, pool, span, *dld);
        // There's no way to report errors from a destructor.
        if (result != VK_SUCCESS) {
            std::terminate();
        }
    }

    std::unique_ptr<AllocationType[]> allocations;
    std::size_t num = 0;
    VkDevice device = nullptr;
    PoolType pool = nullptr;
    const DeviceDispatch* dld = nullptr;
};

using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>;
using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>;
using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>;
using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>;
using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;

using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;

/// Vulkan instance owning handle.
class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> {
    using Handle<VkInstance, NoOwner, InstanceDispatch>::Handle;

public:
    /// Creates a Vulkan instance. Use "operator bool" for error handling.
    static Instance Create(Span<const char*> layers, Span<const char*> extensions,
                           InstanceDispatch& dld) noexcept;

    /// Enumerates physical devices.
    /// @return Physical devices and an empty handle on failure.
    std::optional<std::vector<VkPhysicalDevice>> EnumeratePhysicalDevices();

    /// Tries to create a debug callback messenger. Returns an empty handle on failure.
    DebugCallback TryCreateDebugCallback(PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept;
};

class Queue {
public:
    /// Construct an empty queue handle.
    constexpr Queue() noexcept = default;

    /// Construct a queue handle.
    constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {}

    VkResult Submit(Span<VkSubmitInfo> submit_infos,
                    VkFence fence = VK_NULL_HANDLE) const noexcept {
        return dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence);
    }

    VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
        return dld->vkQueuePresentKHR(queue, &present_info);
    }

private:
    VkQueue queue = nullptr;
    const DeviceDispatch* dld = nullptr;
};

class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
    using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;

public:
    /// Attaches a memory allocation.
    void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
};

class Image : public Handle<VkImage, VkDevice, DeviceDispatch> {
    using Handle<VkImage, VkDevice, DeviceDispatch>::Handle;

public:
    /// Attaches a memory allocation.
    void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
};

class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> {
    using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle;

public:
    u8* Map(VkDeviceSize offset, VkDeviceSize size) const {
        void* data;
        Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data));
        return static_cast<u8*>(data);
    }

    void Unmap() const noexcept {
        dld->vkUnmapMemory(owner, handle);
    }
};

class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> {
    using Handle<VkFence, VkDevice, DeviceDispatch>::Handle;

public:
    VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept {
        return dld->vkWaitForFences(owner, 1, &handle, true, timeout);
    }

    VkResult GetStatus() const noexcept {
        return dld->vkGetFenceStatus(owner, handle);
    }

    void Reset() const {
        Check(dld->vkResetFences(owner, 1, &handle));
    }
};

class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> {
    using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle;

public:
    DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const;
};

class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> {
    using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle;

public:
    CommandBuffers Allocate(std::size_t num_buffers,
                            VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
};

class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> {
    using Handle<VkSwapchainKHR, VkDevice, DeviceDispatch>::Handle;

public:
    std::vector<VkImage> GetImages() const;
};

class Event : public Handle<VkEvent, VkDevice, DeviceDispatch> {
    using Handle<VkEvent, VkDevice, DeviceDispatch>::Handle;

public:
    VkResult GetStatus() const noexcept {
        return dld->vkGetEventStatus(owner, handle);
    }
};

class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> {
    using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle;

public:
    [[nodiscard]] u64 GetCounter() const {
        u64 value;
        Check(dld->vkGetSemaphoreCounterValueKHR(owner, handle, &value));
        return value;
    }

    /**
     * Waits for a timeline semaphore on the host.
     *
     * @param value   Value to wait
     * @param timeout Time in nanoseconds to timeout
     * @return        True on successful wait, false on timeout
     */
    bool Wait(u64 value, u64 timeout = std::numeric_limits<u64>::max()) const {
        const VkSemaphoreWaitInfoKHR wait_info{
            .sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR,
            .pNext = nullptr,
            .flags = 0,
            .semaphoreCount = 1,
            .pSemaphores = &handle,
            .pValues = &value,
        };
        const VkResult result = dld->vkWaitSemaphoresKHR(owner, &wait_info, timeout);
        switch (result) {
        case VK_SUCCESS:
            return true;
        case VK_TIMEOUT:
            return false;
        default:
            throw Exception(result);
        }
    }
};

class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
    using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle;

public:
    static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
                         Span<const char*> enabled_extensions, const void* next,
                         DeviceDispatch& dld) noexcept;

    Queue GetQueue(u32 family_index) const noexcept;

    Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;

    BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;

    Image CreateImage(const VkImageCreateInfo& ci) const;

    ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;

    Semaphore CreateSemaphore() const;

    Semaphore CreateSemaphore(const VkSemaphoreCreateInfo& ci) const;

    Fence CreateFence(const VkFenceCreateInfo& ci) const;

    DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const;

    RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const;

    DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;

    PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;

    Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;

    Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;

    Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;

    Framebuffer CreateFramebuffer(const VkFramebufferCreateInfo& ci) const;

    CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const;

    DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR(
        const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const;

    QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const;

    ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;

    Event CreateEvent() const;

    SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;

    DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept;

    DeviceMemory AllocateMemory(const VkMemoryAllocateInfo& ai) const;

    VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer) const noexcept;

    VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;

    void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
                              Span<VkCopyDescriptorSet> copies) const noexcept;

    void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template,
                             const void* data) const noexcept {
        dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data);
    }

    VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore,
                                 VkFence fence, u32* image_index) const noexcept {
        return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence,
                                          image_index);
    }

    VkResult WaitIdle() const noexcept {
        return dld->vkDeviceWaitIdle(handle);
    }

    void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept {
        dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
    }

    VkResult GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
                             void* data, VkDeviceSize stride,
                             VkQueryResultFlags flags) const noexcept {
        return dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
                                          flags);
    }
};

class PhysicalDevice {
public:
    constexpr PhysicalDevice() noexcept = default;

    constexpr PhysicalDevice(VkPhysicalDevice physical_device, const InstanceDispatch& dld) noexcept
        : physical_device{physical_device}, dld{&dld} {}

    constexpr operator VkPhysicalDevice() const noexcept {
        return physical_device;
    }

    VkPhysicalDeviceProperties GetProperties() const noexcept;

    void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept;

    VkPhysicalDeviceFeatures GetFeatures() const noexcept;

    void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept;

    VkFormatProperties GetFormatProperties(VkFormat) const noexcept;

    std::vector<VkExtensionProperties> EnumerateDeviceExtensionProperties() const;

    std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const;

    bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;

    VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const;

    std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;

    std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;

    VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;

private:
    VkPhysicalDevice physical_device = nullptr;
    const InstanceDispatch* dld = nullptr;
};

class CommandBuffer {
public:
    CommandBuffer() noexcept = default;

    explicit CommandBuffer(VkCommandBuffer handle, const DeviceDispatch& dld) noexcept
        : handle{handle}, dld{&dld} {}

    const VkCommandBuffer* address() const noexcept {
        return &handle;
    }

    void Begin(const VkCommandBufferBeginInfo& begin_info) const {
        Check(dld->vkBeginCommandBuffer(handle, &begin_info));
    }

    void End() const {
        Check(dld->vkEndCommandBuffer(handle));
    }

    void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi,
                         VkSubpassContents contents) const noexcept {
        dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents);
    }

    void EndRenderPass() const noexcept {
        dld->vkCmdEndRenderPass(handle);
    }

    void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept {
        dld->vkCmdBeginQuery(handle, query_pool, query, flags);
    }

    void EndQuery(VkQueryPool query_pool, u32 query) const noexcept {
        dld->vkCmdEndQuery(handle, query_pool, query);
    }

    void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
                            Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
        dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
                                     dynamic_offsets.size(), dynamic_offsets.data());
    }

    void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
        dld->vkCmdBindPipeline(handle, bind_point, pipeline);
    }

    void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset,
                         VkIndexType index_type) const noexcept {
        dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type);
    }

    void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers,
                           const VkDeviceSize* offsets) const noexcept {
        dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets);
    }

    void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept {
        BindVertexBuffers(binding, 1, &buffer, &offset);
    }

    void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex,
              u32 first_instance) const noexcept {
        dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance);
    }

    void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset,
                     u32 first_instance) const noexcept {
        dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset,
                              first_instance);
    }

    void ClearAttachments(Span<VkClearAttachment> attachments,
                          Span<VkClearRect> rects) const noexcept {
        dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
                                   rects.data());
    }

    void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
                   VkImageLayout dst_layout, Span<VkImageBlit> regions,
                   VkFilter filter) const noexcept {
        dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
                            regions.data(), filter);
    }

    void Dispatch(u32 x, u32 y, u32 z) const noexcept {
        dld->vkCmdDispatch(handle, x, y, z);
    }

    void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
                         VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers,
                         Span<VkBufferMemoryBarrier> buffer_barriers,
                         Span<VkImageMemoryBarrier> image_barriers) const noexcept {
        dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags,
                                  memory_barriers.size(), memory_barriers.data(),
                                  buffer_barriers.size(), buffer_barriers.data(),
                                  image_barriers.size(), image_barriers.data());
    }

    void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
                           Span<VkBufferImageCopy> regions) const noexcept {
        dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),
                                    regions.data());
    }

    void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
                    Span<VkBufferCopy> regions) const noexcept {
        dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data());
    }

    void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
                   VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept {
        dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
                            regions.data());
    }

    void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer,
                           Span<VkBufferImageCopy> regions) const noexcept {
        dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(),
                                    regions.data());
    }

    void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size,
                    u32 data) const noexcept {
        dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
    }

    void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size,
                       const void* values) const noexcept {
        dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
    }

    void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
        dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
    }

    void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept {
        dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data());
    }

    void SetBlendConstants(const float blend_constants[4]) const noexcept {
        dld->vkCmdSetBlendConstants(handle, blend_constants);
    }

    void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept {
        dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask);
    }

    void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept {
        dld->vkCmdSetStencilReference(handle, face_mask, reference);
    }

    void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept {
        dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask);
    }

    void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept {
        dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
    }

    void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
        dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
    }

    void SetEvent(VkEvent event, VkPipelineStageFlags stage_flags) const noexcept {
        dld->vkCmdSetEvent(handle, event, stage_flags);
    }

    void WaitEvents(Span<VkEvent> events, VkPipelineStageFlags src_stage_mask,
                    VkPipelineStageFlags dst_stage_mask, Span<VkMemoryBarrier> memory_barriers,
                    Span<VkBufferMemoryBarrier> buffer_barriers,
                    Span<VkImageMemoryBarrier> image_barriers) const noexcept {
        dld->vkCmdWaitEvents(handle, events.size(), events.data(), src_stage_mask, dst_stage_mask,
                             memory_barriers.size(), memory_barriers.data(), buffer_barriers.size(),
                             buffer_barriers.data(), image_barriers.size(), image_barriers.data());
    }

    void BindVertexBuffers2EXT(u32 first_binding, u32 binding_count, const VkBuffer* buffers,
                               const VkDeviceSize* offsets, const VkDeviceSize* sizes,
                               const VkDeviceSize* strides) const noexcept {
        dld->vkCmdBindVertexBuffers2EXT(handle, first_binding, binding_count, buffers, offsets,
                                        sizes, strides);
    }

    void SetCullModeEXT(VkCullModeFlags cull_mode) const noexcept {
        dld->vkCmdSetCullModeEXT(handle, cull_mode);
    }

    void SetDepthBoundsTestEnableEXT(bool enable) const noexcept {
        dld->vkCmdSetDepthBoundsTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
    }

    void SetDepthCompareOpEXT(VkCompareOp compare_op) const noexcept {
        dld->vkCmdSetDepthCompareOpEXT(handle, compare_op);
    }

    void SetDepthTestEnableEXT(bool enable) const noexcept {
        dld->vkCmdSetDepthTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
    }

    void SetDepthWriteEnableEXT(bool enable) const noexcept {
        dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
    }

    void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
        dld->vkCmdSetFrontFaceEXT(handle, front_face);
    }

    void SetPrimitiveTopologyEXT(VkPrimitiveTopology primitive_topology) const noexcept {
        dld->vkCmdSetPrimitiveTopologyEXT(handle, primitive_topology);
    }

    void SetStencilOpEXT(VkStencilFaceFlags face_mask, VkStencilOp fail_op, VkStencilOp pass_op,
                         VkStencilOp depth_fail_op, VkCompareOp compare_op) const noexcept {
        dld->vkCmdSetStencilOpEXT(handle, face_mask, fail_op, pass_op, depth_fail_op, compare_op);
    }

    void SetStencilTestEnableEXT(bool enable) const noexcept {
        dld->vkCmdSetStencilTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
    }

    void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
                                         const VkDeviceSize* offsets,
                                         const VkDeviceSize* sizes) const noexcept {
        dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes);
    }

    void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
                                   const VkBuffer* counter_buffers,
                                   const VkDeviceSize* counter_buffer_offsets) const noexcept {
        dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
                                            counter_buffers, counter_buffer_offsets);
    }

    void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
                                 const VkBuffer* counter_buffers,
                                 const VkDeviceSize* counter_buffer_offsets) const noexcept {
        dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
                                          counter_buffers, counter_buffer_offsets);
    }

private:
    VkCommandBuffer handle;
    const DeviceDispatch* dld;
};

std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
    const InstanceDispatch& dld);

std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
    const InstanceDispatch& dld);

} // namespace Vulkan::vk